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Books > Computing & IT > Internet > Internet languages > General

AWS Security (Paperback): Dylan Shields AWS Security (Paperback)
Dylan Shields
R1,224 Discovery Miles 12 240 Ships in 10 - 15 working days

Running your systems in the cloud doesn't automatically make them secure. To create secure applications and infrastructure on AWS, you need to understand the tools and features the platform provides and learn new approaches to configuring and managing them. Written by security engineer Dylan Shields, AWS Security provides comprehensive coverage on the key tools and concepts you can use to defend AWS-based systems. You'll learn how to honestly assess your existing security protocols, protect against the most common attacks on cloud applications, and apply best practices to configuring Identity and Access Management and Virtual Private Clouds. about the technology Rapid iteration, easy scaling, and huge savings have caused a mass migration to AWS. However, running in the cloud requires you to modify the security practices you use in on-prem infrastructure. Users of AWS who fail to adapt run the risk of exposing their business and their customers to an attack. Luckily, AWS comes with a stack of tools and services that offer a high level of control over your cloud security. about the book AWS Security is an invaluable guide that you'll want to have on hand when you're facing any cloud security problem. With a cookbook-style delivery, it's filled with well-documented examples and procedures you can apply to common AWS security issues. This book covers best practices for access policies, data protection, auditing, continuous monitoring, and incident response. You'll also explore several deliberately insecure applications, including a social media site and a mobile app, learning the exploits and vulnerabilities commonly used to attack them and the security practices to counter those attacks. With this practical primer, you'll be well prepared to evaluate your system's security, detect threats, and respond with confidence. what's inside Securely grant access to AWS resources to coworkers and customers Develop policies for ensuring proper access controls Lock-down network controls using VPCs Record audit logs and use them to identify attacks Track and assess the security of an AWS account Common attacks and vulnerabilities about the reader For software and security engineers building and securing AWS applications. about the author Dylan Shields is a software engineer working on Quantum Computing at AWS. Previously, Dylan was the first engineer on the AWS Security Hub team. He has also worked at Google Cloud, focusing on the security and reliability of their serverless data warehouse, BigQuery.

Begin to Code with JavaScript (Paperback): Rob Miles Begin to Code with JavaScript (Paperback)
Rob Miles
R903 R847 Discovery Miles 8 470 Save R56 (6%) Ships in 9 - 17 working days

Become a JavaScript programmer and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer's tutorial, reflecting deep research into how today's beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, from its JavaScript code samples you can interact with straight from your browser to its "Make Something Happen" projects. Whether you're a total beginner or you've tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you're in control! Learn how to... Get and use the powerful free Visual Studio Code tool for JavaScript programming Explore the JavaScript environment and see what happens when programs run Learn key concepts from example programs, and use them to jumpstart your own Create web pages containing JavaScript programs using HTML and CSS Write complete JavaScript programs that run inside browsers Master JavaScript features for storing and processing data Break large programs into small, flexible components Use software objects to create custom data types to solve specific problems Design more attractive and usable applications Make your programs more secure and reliable Use libraries and frameworks to create powerful software more quickly Get started with the essentials of interactive game development About This Book For absolute beginners who've never written a line of code For anyone who's been frustrated with other beginning programming books or courses For people who've started out with other languages and now want to learn JavaScript

Googlization of Libraries (Hardcover, New): William Miller, Rita Pellen Googlization of Libraries (Hardcover, New)
William Miller, Rita Pellen
R4,212 Discovery Miles 42 120 Ships in 10 - 15 working days

This book includes a variety of articles which look critically and judiciously at Google and its products, with a focus on Google Scholar and Google Book Search. It also examines their usefulness in a public service context. Its ultimate aim is to assess the use of Google as a major information resource. Its subject matter deals with online megasearch engines and their influence on reference librarianship, the impact of Google on information seeking, librarianship and the development of book digitization projects in which Google Book Search plays its part.

This book will be of interest to librarians across all educational sectors, library science scholars and publishers.

This book was published as a special issue of the Journal of Library Administration.

Event-Driven Architecture - How SOA Enables the Real-Time Enterprise (Paperback): Hugh Taylor, Angela Yochem, Les Phillips,... Event-Driven Architecture - How SOA Enables the Real-Time Enterprise (Paperback)
Hugh Taylor, Angela Yochem, Les Phillips, Frank Martinez
R988 Discovery Miles 9 880 Ships in 10 - 15 working days

Improving Business Agility with EDA Going beyond SOA, enterprises can gain even greater agility by implementing event-driven architectures (EDAs) that automatically detect and react to significant business events. However, EDA planning and deployment is complex, and even experienced SOA architects and developers need expert guidance. In Event-Driven Architecture, four leading IT innovators present both the theory of EDA and practical, step-by-step guidance to implementing it successfully. The authors first establish a thorough and workable definition of EDA and explore how EDA can help solve many of today's most difficult business and IT challenges. You'll learn how EDAs work, what they can do today, and what they might be able to do as they mature. You'll learn how to determine whether an EDA approach makes sense in your environment and how to overcome the difficult interoperability and integration issues associated with successful deployment. Finally, the authors present chapter-length case studies demonstrating how both full and partial EDA implementations can deliver exceptional business value. Coverage includes How SOA and Web services can power event-driven architectures The role of SOA infrastructure, governance, and security in EDA environments EDA core components: event consumers and producers, message backbones, Web service transport, and more EDA patterns, including simple event processing, event stream processing, and complex event processing Designing flexible stateless events that can respond to unpredictable customers, suppliers, and business partners Addressing technical and business challenges such as project management and communication EDA at work: real-world applications across multiple verticals Hugh Taylor is a social software evangelist for IBM Lotus Software. He coauthored Understanding Enterprise SOA and has written extensively on Web services and SOA. He holds an MBA from Harvard Business School. Angela Yochem is an executive in a multinational technology company and is a recognized thought leader in architecture and large-scale technology management. Les Phillips, VP, enterprise architecture, at SunTrust Banks Inc., is responsible for defining the strategic and business IT foundation for many areas of the enterprise. Frank Martinez, EVP, product strategy, at SOA Software, is a recognized expert on distributed, enterprise application, and infrastructure platforms. He has served as senior operating executive for several venture-backed firms and helped build Intershop Communications into a multibillion-dollar public company. Foreword xi Preface xii Introduction 1 Event-Driven Architecture: A Working Definition 1 The "New" Era of Interoperability Dawns 6 The ETA for Your EDA 9 Endnotes 9 PART I THE THEORY OF EDA Chapter 1 EDA: Opportunities and Obstacles 13 The Vortex 13 EDA: A Working Systemic Definition 14 The (Not So Smooth) Path to EDA 24 Defining Interoperability 26 Drivers of Interoperability 28 Application Integration: A Means to Interoperate 29 Interoperation and Business Process Management 31 Is There a Diet for All This Spaghetti? 35 How Architecture Promotes Integration 37 Management and Governance 39 Chapter Summary 43 Endnote 45 Chapter 2 SOA: The Building Blocks of EDA 47 Making You an Offer You Can't Understand 47 SOA: The Big Picture 48 Defining Service 49 Service-Based Integration 50 Web Services 51 What Is SOA? 59 Loose Coupling in the SOA 60 Chapter Summary 61 Chapter 3 Characteristics of EDA 63 Firing Up the Corporate Neurons 63 Revisiting the Enterprise Nervous System 63 The Ideal EDA 78 BAM--A Related Concept 86 Chapter Summary 87 Endnotes 89 Chapter 4 The Potential of EDA 91 Introduction 91 EDA's Potential in Enterprise Computing 91 EDA and Enterprise Agility 100 EDA and Society's Computing Needs 102 EDA and Compliance 107 Chapter Summary 108 Chapter 5 The SOA-EDA Connection 111 Getting Real 111 Event Services 112 The Service Network 114 Implementing the SOA and Service Network 116 How to Design an SOA 122 The Real "Bottom Line" 134 Chapter Summary 137 PART II EDA IN PRACTICE Chapter 6 Thinking EDA 141 A Novel Mind-Set 141 Reducing Central Control 142 Thinking about EDA Implementation 148 When EDA Is Not the Answer 151 An EDA Product Examined 153 Chapter Summary 157 Endnotes 158 Chapter 7 Case Study: Airline Flight Control 159 Learning Objectives 160 Business Context: Airline Crunch Time 160 The Ideal Airline Flight Control EDA 167 What FEDA Might Look Like in Real Life 176 Program Success 197 Chapter Summary 206 Endnotes 207 Chapter 8 Case Study: Anti-Money Laundering 209 Learning Objectives 210 Cracking a Trillion Dollar, Global Crime Wave 210 IT Aspects of Anti-Money Laundering 216 EDA as a Weapon in the War on Money Laundering 221 Chapter Summary 259 Endnotes 260 Chapter 9 Case Study: Event-Driven Productivity Infrastructure 261 Learning Objectives 262 The Often Inadequate Human Link in the EDA 262 Overview of Productivity Infrastructure 264 The Potential Benefits of EDA-PI Integration 267 ProdCo, an EDA-PI Integration Scenario 273 Chapter Summary 293 Endnotes 294

Developing Java Software 3e (Paperback, 3rd Edition): R. Winder Developing Java Software 3e (Paperback, 3rd Edition)
R. Winder
R1,705 Discovery Miles 17 050 Ships in 10 - 15 working days

This significantly updated new edition of "Developing Java Software" is a thorough presentation of object-oriented design and programming concepts using the Java 5 programming language. The book takes the reader from the basics of using Java 5 to the creation of complete, object-oriented programs. Following an 'objects early' approach, the core elements of the Java language are covered, including the use of recently added features such as "generics,"

The encouragement of the proper creation and use of classes, and the demonstration of the strategies used to create good quality code are at the core of this book. You will learn how Java programs work and how they can be designed and implemented in an organized and systematic way. In addition, the book addresses how a Java programming project should be managed and introduces the "Ant" build tool and the "Subversion" version control system.

Testing has always been an important part of "Developing Java Software," This edition provides new chapters which give a detailed introduction to Test-driven Development (TDD). This approach to programming introduces more rigor to writing programs by placing emphasis on writing high quality testable and tested code from the outset. A series of examples and case studies shows how TDD works and highlights the strategies for testing code.

Reflecting recent changes to the Java programming language and newly focused on first courses in programming, this excellent primer is ideal for classroom use or self-study. The many motivating examples and larger case studies show how core ideas can be applied when creating real applications, and show how to use object-oriented methods effectively to createrobust, reliable, and fully-tested Java applications.

Murach's ASP.NET 3.5 Web Programming with VB 2008 (Paperback): Anne Boehm Murach's ASP.NET 3.5 Web Programming with VB 2008 (Paperback)
Anne Boehm
R1,499 R1,316 Discovery Miles 13 160 Save R183 (12%) Ships in 10 - 15 working days

This book is for Visual Basic developers who want to learn how to develop professional web applications with Microsoft's ASP.NET 3.5. The first 4 chapters present a quick-start course that works both for beginners and for experienced web developers who are new to ASP.NET. Then, the next four sections present (1) the skills you need for any business application, (2) the skills you need for database applications, (3) the skills you need for e-commerce applications, and (4) the skills you need for developing code that can be reused in other web applications. Along the way, you will learn about .NET 3.5 enhancements that streamline web development, like the ListView and DataPager controls, LINQ, and AJAX.

Introduction to Machine Learning with Python (Paperback): Andreas C. Mueller Introduction to Machine Learning with Python (Paperback)
Andreas C. Mueller; Contributions by Sarah Guido
R1,528 R1,002 Discovery Miles 10 020 Save R526 (34%) Ships in 10 - 15 working days

Machine learning has become an integral part of many commercial applications and research projects, but this field is not exclusive to large companies with extensive research teams. If you use Python, even as a beginner, this book will teach you practical ways to build your own machine learning solutions. With all the data available today, machine learning applications are limited only by your imagination. You'll learn the steps necessary to create a successful machine-learning application with Python and the scikit-learn library. Authors Andreas Muller and Sarah Guido focus on the practical aspects of using machine learning algorithms, rather than the math behind them. Familiarity with the NumPy and matplotlib libraries will help you get even more from this book. With this book, you'll learn: Fundamental concepts and applications of machine learning Advantages and shortcomings of widely used machine learning algorithms How to represent data processed by machine learning, including which data aspects to focus on Advanced methods for model evaluation and parameter tuning The concept of pipelines for chaining models and encapsulating your workflow Methods for working with text data, including text-specific processing techniques Suggestions for improving your machine learning and data science skills

TCP/IP Sockets in Java - Practical Guide for Programmers (Paperback, 2nd edition): Kenneth L. Calvert, Michael J. Donahoo TCP/IP Sockets in Java - Practical Guide for Programmers (Paperback, 2nd edition)
Kenneth L. Calvert, Michael J. Donahoo
R709 Discovery Miles 7 090 Ships in 10 - 15 working days

The networking capabilities of the Java platform have been extended considerably since the first edition of the book. This new edition covers version 1.5-1.7, the most current iterations, as well as making the following improvements:
The API (application programming interface) reference sections in each chapter, which describe the relevant parts of each class, have been replaced with (i) a summary section that lists the classes and methods used in the code, and (ii) a ?gotchas? section that mentions nonobvious or poorly-documented aspects of the objects.
In addition, the book covers several new classes and capabilities introduced in the last few revisions of the Java platform. New abstractions to be covered include NetworkInterface, InterfaceAddress, Inet4/6Address, SocketAddress/InetSocketAddress, Executor, and others; extended access to low-level network information; support for IPv6; more complete access to socket options; and scalable I/O. The example code is also modified to take advantage of new language features such as annotations, enumerations, as well as generics and implicit iterators where appropriate.
Most Internet applications use sockets to implement network communication protocols. This book's focused, tutorial-based approach helps the reader master the tasks and techniques essential to virtually all client-server projects using sockets in Java. Chapter 1 provides a genral overview of networking concepts to allow readers to synchronize the concepts with terminology. Chapter 2 introduces the mechanics of simple clients and servers. Chapter 3 covers basic message construction and parsing. Chapter 4 then deals with techniques used to build more robust clients and servers. Chapter 5 (NEW) introduces the scalable interface facilities which were introduced in Java 1.5, including the buffer and channel abstractions. Chapter 6 discusses the relationship between the programming constructs and the underlying protocol implementations in more detail. Programming concepts are introduced through simple program examples accompanied by line-by-line code commentary that describes the purpose of every part of the program. The book's Web site contains many examples of command-based sockets-related code discussed throughout the book. No other resource presents so concisely or so effectively the material necessary to get up and running with Java sockets programming.
KEY FEATURES
* Focused, tutorial-based instruction in key sockets programming techniques allows reader to quickly come up to speed on Java applications.
* Concise and up-to-date coverage of the most recent platform (1.7) for Java
applications in networking technology
* Provides code for all example programs via a companion Web site to let the reader see the important objects and methods in context and to understand the purpose of each line of code.

Learning Python with Raspberry Pi (Paperback): Alex Bradbury, Ben Everard Learning Python with Raspberry Pi (Paperback)
Alex Bradbury, Ben Everard
R518 Discovery Miles 5 180 Ships in 10 - 15 working days

The must-have companion guide to the Raspberry Pi User Guide! Raspberry Pi chose Python as its teaching language of choice to encourage a new generation of programmers to learn how to program. This approachable book serves as an ideal resource for anyone wanting to use Raspberry Pi to learn to program and helps you get started with the Python programming language. Aimed at first-time developers with no prior programming language assumed, this beginner book gets you up and running. * Covers variables, loops, and functions * Addresses 3D graphics programming * Walks you through programming Minecraft * Zeroes in on Python for scripting Learning Python with Raspberry Pi proves itself to be a fantastic introduction to coding.

Algorithm Design - Pearson New International Edition (Paperback, Pearson New International Edition): Jon Kleinberg, Eva Tardos Algorithm Design - Pearson New International Edition (Paperback, Pearson New International Edition)
Jon Kleinberg, Eva Tardos
R2,420 R1,939 Discovery Miles 19 390 Save R481 (20%) Ships in 5 - 10 working days

August 6, 2009 Author, Jon Kleinberg, was recently cited in the New York Times for his statistical analysis research in the Internet age. Algorithm Design introduces algorithms by looking at the real-world problems that motivate them. The book teaches students a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science.

Time, Space, and Ethics in the Thought of Martin Heidegger, Watsuji Tetsuro, and Kuki Shuzo (Hardcover): Graham Mayeda Time, Space, and Ethics in the Thought of Martin Heidegger, Watsuji Tetsuro, and Kuki Shuzo (Hardcover)
Graham Mayeda
R4,363 Discovery Miles 43 630 Ships in 10 - 15 working days

In this title, Graham Mayeda shows how Watsuji Tetsuro and Kuki Shuzo, two 20th-century Japanese philosophers, criticize and interpret Heideggerian philosophy in the process of articulating traditional Japanese ethics in a modern idiom.

Learn Enough HTML, CSS and Layout to Be Dangerous - An Introduction to Modern Website Creation and Templating Systems... Learn Enough HTML, CSS and Layout to Be Dangerous - An Introduction to Modern Website Creation and Templating Systems (Paperback)
Lee Donahoe, Michael Hartl
R881 R825 Discovery Miles 8 250 Save R56 (6%) Ships in 9 - 17 working days

All You Need to Know, and Nothing You Don't, to Start Creating and Deploying Web Sites---In Full Color To design, build, and deploy modern websites, you need three core skills: the ability to write and edit HTML, wield CSS to control page design, and create efficient web layouts that serve users well. But you don't need to learn "everything" about HTML, CSS and web layout, just how to use them efficiently to solve real problems. In Learn Enough HTML, CSS and Layout to Be Dangerous, expert developer Lee Donahoe and renowned instructor Michael Hartl teach the specific concepts, skills, and approaches you need to get the job done. Even if you've never created a web page, the authors help you quickly build technical sophistication and master the lore you need to succeed. Focused exercises help you internalize what matters, without wasting time on details pros don't care about. Soon, it'll be like you were born knowing this stuff--and you'll be suddenly, seriously dangerous. Learn enough about . . . Deploying a simple but real website to the live Web right away Adding advanced styling to websites, including CSS Flexbox and CSS Grid Installing and configuring Jekyll, a static site generator Getting started with templating systems and programming languages Mastering key layout principles for web design Registering and configuring custom domains, with custom URLs and email addresses Receiving email at your domain with Google's G Suite Setting up analytics to better understand your site's visitors Making all these technologies work well together Michael Hartl's Learn Enough series includes books and video courses that focus on the most important parts of each subject, so you don't have to learn everything to get started--you just have to learn enough to be dangerous and solve technical problems yourself. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Professional Java Native Interfaces with SWT/JFace (Paperback): JL Guojie Professional Java Native Interfaces with SWT/JFace (Paperback)
JL Guojie
R837 Discovery Miles 8 370 Ships in 10 - 15 working days

Professional Java Native Interfaces takes a solutions-based approach in showing how SWT/JFace works, discussing each common component, providing useful, practical ideas, tips and techniques to make the Java developers' work easier. The author provides relevant and timely examples, both stand-alone applications and smaller code snippets that readers can incorporate into their own code.

To provide a truly real-world quality, the author builds an email/ftp client sample application to show readers how to combine everything into a presentable Java native UI application.

Testing Web APIs (Paperback): Mark Winteringham Testing Web APIs (Paperback)
Mark Winteringham
R1,310 R1,176 Discovery Miles 11 760 Save R134 (10%) Ships in 9 - 17 working days

Guarantee the quality and consistency of your web APIs by implementing an automated testing process. In Testing Web APIs you will: Design and implement a web API testing strategy Set up a test automation suite Learn contract testing with Pact Facilitate collaborative discussions to test web API designs Perform exploratory tests Experiment safely in a downloadable API sandbox environment Testing Web APIs teaches you to plan and implement the perfect testing strategy for your web APIs. In it, you'll explore dozens of different testing activities to help you develop a custom testing regime for your projects. You'll learn to take a risk-driven approach to API testing, and build a strategy that goes beyond the basics of code and requirements coverage. about the technology To other developers, your API is the face of your application. Thorough, well-designed testing ensures that your APIs will perform as expected, every time. Impeccable API testing goes beyond the basics of code coverage, to encompass documentation and design that sends the right information to your third-party users. A robust testing strategy helps you avoid costly errors that can damage your revenue, your reputation, and your user's trust. about the book In Testing Web APIs you'll develop a diverse testing program that gets your whole team involved in ensuring quality. This practical book demystifies abstract strategic concepts by applying them to common API testing scenarios, revealing how these complex ideas work in the real world. It fully covers automation techniques like functional API automation, contract testing, and automated acceptance test-driven design that will save your team's time. You'll map the potential risks your API could face, and use those risks as a launching point for your testing activities. A good strategy has a mix of focuses, so you'll master a wide range of API testing techniques like exploratory testing and live testing of production code. A downloadable API sandbox lets you go hands-on and experiment in a safe environment. You'll soon be ready to implement a strategy that ensures API quality and makes testing a real asset to your team.

Programming for Linguists: Perl for Language Resea rchers (Paperback): Michael Hammond Programming for Linguists: Perl for Language Resea rchers (Paperback)
Michael Hammond
R1,628 Discovery Miles 16 280 Ships in 10 - 15 working days

This book is an introduction to the rudiments of Perl programming. It provides the general reader with an interest in language with the most usable and relevant aspects of Perl for writing programs that deal with language.Through a series of simple examples and exercises, the reader is gradually introduced to the essentials of good programming. The examples are carefully constructed to make the introduction of new concepts as simple as possible, while at the same time using sample programs that make sense to someone who works with language as data. Many of these programs can be used immediately with minimal or no modification. The text is accompanied by exercises at the end of each chapter and all the code is available from the companion website: http: //www .u.arizona.edu/~hammond.

Java Programming (Paperback, 9th edition): Joyce Farrell Java Programming (Paperback, 9th edition)
Joyce Farrell
R1,319 R1,230 Discovery Miles 12 300 Save R89 (7%) Ships in 10 - 15 working days

Discover the power of Java (TM) for developing applications today when you trust the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 9E. Even if you're a first-time programmer, JAVA PROGRAMMING can show you how to quickly start developing useful programs, all while still mastering the basic principles of structured and object-oriented programming. Unique, reader-friendly explanations and meaningful programming exercises emphasize business applications and game creation while useful debugging exercises and contemporary case problems further expand your understanding. Additional digital learning resources within MindTap provide interactive learning tools as well as coding IDE (Integrated Development Environment) labs for practicing and expanding your skills.

Computer Graphics for Java Programmers 2e (Paperback, 2nd Edition): L. Ammeraal Computer Graphics for Java Programmers 2e (Paperback, 2nd Edition)
L. Ammeraal
R1,549 Discovery Miles 15 490 Ships in 10 - 15 working days

A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts – and a knowledge of how they can be implemented in a particular programming language – is essential.

"Computer Graphics for Java Programmers, 2nd edition" covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. 

Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.

Flash Professional CS5 Digital Classroom - (Book and Video Training) (Paperback): Fred Gerantabee, AGI Creative Team Flash Professional CS5 Digital Classroom - (Book and Video Training) (Paperback)
Fred Gerantabee, AGI Creative Team
R485 Discovery Miles 4 850 Ships in 2 - 4 working days

Learn Flash in a flash with this full-color book and video training package

Adobe Flash is used by designers, game programmers, and hobbyists to create interactive Web sites, digital experiences, and mobile content. The latest release of Flash promises exciting new capabilities and this book-and-video training package makes learning the new features of Flash less intimidating. Fifteen self-paced lessons encourage you to discover essential skills and explore new aspects of Flash. The tutorials featured in the videos are each approximately five minutes long and supplement the concepts and topics covered in the lessons.Features full-color, step-by-step tutorials that complement the topics covered in each lessonDemonstrates the basics of using the newest release of Flash, such as using layers and instances to build animation sequencesCovers intermediate and advanced capabilities, such as using ActionScript to create interactive Web page components

Jam-packed with information, this book takes you from Flash basics through intermediate-level topics and helps you find the information you need in both print and video.

Note: DVD and other supplementary materials are not included as part of eBook file. These materials are available for download upon purchase.

Creating Components - Object Oriented, Concurrent, and Distributed Computing in Java (Paperback): Charles W. Kann Creating Components - Object Oriented, Concurrent, and Distributed Computing in Java (Paperback)
Charles W. Kann
R2,905 Discovery Miles 29 050 Ships in 10 - 15 working days

Concurrency is a powerful technique for developing efficient and lightning- fast software. For instance, concurrency can be used in common applications such as online order processing to speed processing and ensure transaction reliability. However, mastering concurrency is one of the greatest challenges for both new and veteran programmers. Software developers with all levels of experience can refer to Creating Components: Object Oriented, Concurrent, and Distributed Computing in Java to better understand how concurrency works, more effectively deploy it in program components, and reuse these components to improve program design, quality, and performance.

This text introduces concurrent and component programming to students, engineers, and programmers who are familiar with Java and procedural and GUI programming. It helps them to understand and apply concurrency in Java component programming, while exploring distributed program implementation, Java threads, objects, interfaces, exceptions, component reuse, and system design and management.

By providing the fundamental concepts of object-oriented components and offering templates for distributed program components, this valuable resource reveals how programmers can apply concurrency and components to solve complex problems.

Java Programming for Engineers (Paperback, New): Julio Sanchez, Maria P. Canton Java Programming for Engineers (Paperback, New)
Julio Sanchez, Maria P. Canton
R3,515 Discovery Miles 35 150 Ships in 10 - 15 working days

While teaching Java programming at Minnesota State University, the authors noticed that engineering students were enrolling in Java programming courses in order to obtain basic programming skills, but there were no Java books suitable for courses intended for engineers. They realized the need for a comprehensive Java programming tutorial that offers basic programming skills that can be applied in the field of engineering. With this in mind, the authors developed Java Programming for Engineers in order to meet the needs of both engineers and engineering students.

The text uses the personal computer as a development platform and assumes no prior programming experience or knowledge. The only skills expected of the reader are basic keyboarding and user-level familiarity with the PC. Topics covered range from mathematical expressions to linear systems to engineering graphics. Chapters on problem solving skills and the designing of engineering applications walk readers through real word problems they might encounter.

Divided into two parts, Part 1 is a description of the Java language, of the fundamentals of object orientation, input and output operations, and error handling. Part 2 is about Java programming for engineers. It starts with computer number systems, fixed- and variable-precision numeric data, mathematical programming in Java as could be of interest to engineers, and concludes with an overview of Java Graphics.

Introduction to Interactive Programming on the Internet - Using HTML & Javascript (WSE) (Paperback): CD Knuckles Introduction to Interactive Programming on the Internet - Using HTML & Javascript (WSE) (Paperback)
CD Knuckles
R4,411 R3,257 Discovery Miles 32 570 Save R1,154 (26%) Ships in 10 - 15 working days

This unique book provides an introduction to programming on the Internet. Class-tested over a two-year period, this text covers the "nuts and bolts" of Internet programming. In addition to core fundamentals, readers are introduced to Web page construction HTML, managing an account on a web server, client-server model, and JavaScript programming.

Hypertext 3.0 - Critical Theory and New Media in an Era of Globalization (Paperback, third edition): George P. Landow Hypertext 3.0 - Critical Theory and New Media in an Era of Globalization (Paperback, third edition)
George P. Landow
R884 Discovery Miles 8 840 Ships in 10 - 15 working days

George Landow's widely acclaimed Hypertext was the first book to bring together the worlds of literary theory and computer technology. Landow was one of the first scholars to explore the implications of giving readers instant, easy access to a virtual library of sources as well as unprecedented control of what and how they read. In hypermedia, Landow saw a strikingly literal embodiment of many major points of contemporary literary theory, particularly Derrida's idea of "de-centering" and Barthes's conception of the "readerly" versus "writerly" text.

From Intermedia to Microcosm, Storyspace, and the World Wide Web, Landow offers specific information about the kinds of hypertext, different modes of linking, attitudes toward technology, and the proliferation of pornography and gambling on the Internet. For the third edition he includes new material on developing Internet-related technologies, considering in particular their increasingly global reach and the social and political implications of this trend as viewed from a postcolonial perspective. He also discusses blogs, interactive film, and the relation of hypermedia to games. Thoroughly expanded and updated, this pioneering work continues to be the "ur-text" of hypertext studies.

Python Pocket Reference (Paperback, 5th Revised edition): Mark Lutz Python Pocket Reference (Paperback, 5th Revised edition)
Mark Lutz
R508 R454 Discovery Miles 4 540 Save R54 (11%) Ships in 10 - 15 working days

Updated for both Python 3.4 and 2.7, this convenient pocket guide is the perfect on-the-job quick reference. You'll find concise, need-to-know information on Python types and statements, special method names, built-in functions and exceptions, commonly used standard library modules, and other prominent Python tools. The handy index lets you pinpoint exactly what you need. Written by Mark Lutz - widely recognized as the world's leading Python trainer - Python Pocket Reference is an ideal companion to O'Reilly's classic Python tutorials, Learning Python and Programming Python, also written by Mark. This fifth edition covers: Built-in object types, including numbers, lists, dictionaries, and more Statements and syntax for creating and processing objects Functions and modules for structuring and reusing code Python's object-oriented programming tools Built-in functions, exceptions, and attributes Special operator overloading methods Widely used standard library modules and extensions Command-line options and development tools Python idioms and hints The Python SQL Database API

XML in Scientific Computing (Paperback): Constantine Pozrikidis XML in Scientific Computing (Paperback)
Constantine Pozrikidis
R1,922 Discovery Miles 19 220 Ships in 10 - 15 working days

While the extensible markup language (XML) has received a great deal of attention in web programming and software engineering, far less attention has been paid to XML in mainstream computational science and engineering. Correcting this imbalance, XML in Scientific Computing introduces XML to scientists and engineers in a way that illustrates the similarities and differences with traditional programming languages and suggests new ways of saving and sharing the results of scientific calculations. The author discusses XML in the context of scientific computing, demonstrates how the extensible stylesheet language (XSL) can be used to perform various calculations, and explains how to create and navigate through XML documents using traditional languages such as Fortran, C++, and MATLAB (R). A suite of computer programs are available on the author's website.

World Wide Web - How to design and Construct Web Pages (Paperback, 2nd ed): Phil Bradley World Wide Web - How to design and Construct Web Pages (Paperback, 2nd ed)
Phil Bradley
R806 Discovery Miles 8 060 Ships in 10 - 15 working days

A practical introduction to the creation of Web pages, this title has been fully revised and expanded to include the most recent developments in HTML. As well as covering the design issues surrounding Web pages, it also includes sample HTML that can be incorporated into your pages, with worked examples. This second edition covers areas such as frames and tables, Java, and CGI scripts. Includes: 1. What is the Internet, and where does the Web fit into it? 2. Using the World Wide Web as a Web author 3. First steps in designing your Web page 4. Working with the search engines 5. Writing Web pages 6. Forms 7. Tables 8. Colour on your pages 9. Frames 10. JavaScript and CGI 11. Meta tags 12. Publishing your pages 13. Authoring tools 14. Adding multimedia to a page 15. Further Resources Glossary

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