0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

How to Cheat in Adobe Flash CS5 - The art of design and animation (Paperback) Loot Price: R1,260
Discovery Miles 12 600
How to Cheat in Adobe Flash CS5 - The art of design and animation (Paperback): Chris Georgenes

How to Cheat in Adobe Flash CS5 - The art of design and animation (Paperback)

Chris Georgenes; Series edited by Steve Caplin

 (sign in to rate)
Loot Price R1,260 Discovery Miles 12 600 | Repayment Terms: R118 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS5, How to Cheat in Flash CS5, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Each techniques is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!

General

Imprint: Focal Press
Country of origin: United Kingdom
Release date: August 2021
First published: 2010
Authors: Chris Georgenes
Series editors: Steve Caplin
Dimensions: 245 x 189 x 22mm (L x W x T)
Format: Paperback
Pages: 362
ISBN-13: 978-0-240-52207-4
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Internet > Internet languages > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
Promotions
LSN: 0-240-52207-9
Barcode: 9780240522074

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,540 Discovery Miles 25 400
Java Programming
Joyce Farrell Paperback R1,380 R1,283 Discovery Miles 12 830
Programming Logic & Design
Joyce Farrell Paperback R780 Discovery Miles 7 800
C++ Programming - Program Design…
D. Malik Paperback R1,700 R1,570 Discovery Miles 15 700
Program Construction - Calculating…
Roland Backhouse Paperback R1,460 Discovery Miles 14 600
Clean Architecture - A Craftsman's Guide…
Robert Martin Paperback  (1)
R681 Discovery Miles 6 810
Beginner's Step-by-Step Coding Course…
Dk Hardcover R635 R576 Discovery Miles 5 760
Introducing Delphi Programming - Theory…
John Barrow, Linda Miller, … Paperback  (1)
R751 Discovery Miles 7 510
Programming Logic & Design…
Joyce Farrell Paperback R1,310 R1,216 Discovery Miles 12 160
Hardware Accelerator Systems for…
Shiho Kim, Ganesh Chandra Deka Hardcover R3,950 Discovery Miles 39 500
Dark Silicon and Future On-chip Systems…
Suyel Namasudra, Hamid Sarbazi-Azad Hardcover R3,940 Discovery Miles 39 400
Temporal Data Mining via Unsupervised…
Yun Yang Paperback R1,173 Discovery Miles 11 730

See more

Partners