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The Future of Computing Performance - Game Over or Next Level? (Paperback)
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The Future of Computing Performance - Game Over or Next Level? (Paperback)
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The end of dramatic exponential growth in single-processor
performance marks the end of the dominance of the single
microprocessor in computing. The era of sequential computing must
give way to a new era in which parallelism is at the forefront.
Although important scientific and engineering challenges lie ahead,
this is an opportune time for innovation in programming systems and
computing architectures. We have already begun to see diversity in
computer designs to optimize for such considerations as power and
throughput. The next generation of discoveries is likely to require
advances at both the hardware and software levels of computing
systems. There is no guarantee that we can make parallel computing
as common and easy to use as yesterday's sequential
single-processor computer systems, but unless we aggressively
pursue efforts suggested by the recommendations in this book, it
will be "game over" for growth in computing performance. If
parallel programming and related software efforts fail to become
widespread, the development of exciting new applications that drive
the computer industry will stall; if such innovation stalls, many
other parts of the economy will follow suit. The Future of
Computing Performance describes the factors that have led to the
future limitations on growth for single processors that are based
on complementary metal oxide semiconductor (CMOS) technology. It
explores challenges inherent in parallel computing and
architecture, including ever-increasing power consumption and the
escalated requirements for heat dissipation. The book delineates a
research, practice, and education agenda to help overcome these
challenges. The Future of Computing Performance will guide
researchers, manufacturers, and information technology
professionals in the right direction for sustainable growth in
computer performance, so that we may all enjoy the next level of
benefits to society. Table of Contents Front Matter Abstract
Summary 1 The Need for Continued Performance Growth 2 What Is
Computer Performance? 3 Power Is Now Limiting Growth in Computing
Performance 4 The End of Programming as We Know It 5 Research,
Practice, and Education to Meet Tomorrow's Performance Needs
Appendixes Appendix A: A History of Computer Performance Appendix
B: Biographies of Committee Members and Staff Appendix C: Reprint
of Gordon E. Moore's "Cramming More Components onto Integrated
Circuits" Appendix D: Reprint of Robert H. Dennard's "Design of
Ion-Implanted MOSFET's with Very Small Physical Dimensions"
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