The intangible nature of the tourism product where it is impossible
for consumers to physically evaluate the services on offer prior to
practical experience makes the availability of credible tourism
recommendations very compelling. Also, the advent of new
technologies like mobile computing and the semantic web has led to
increased sophistication and dynamism of tourism consumer behavior.
Hence, literature must find means of addressing these challenges.
This book provides a new approach that leverages concepts from
Software Product Line Engineering and Ontology Engineering as a way
of solving these problems. It gives details of a systematic process
model that enables the proactive evolution of e-tourism systems in
tandem with emerging user requirements at minimal time, and
development cost without performance trade-offs, while ensuring
access to credible tourism recommendations. The book is relevant to
the e-tourism software developers, e-tourism professionals,
researchers, and students as it points the way forward on how to
handle the challenges of managing dynamic user requirements, and
improved quality of product recommendations in tourism.
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