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Learning in Real and Virtual Worlds - Commercial Video Games as Educational Tools (Hardcover)
Loot Price: R2,962
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Learning in Real and Virtual Worlds - Commercial Video Games as Educational Tools (Hardcover)
Series: Digital Education and Learning
Expected to ship within 10 - 15 working days
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Packed with critical analysis and real-life examples, this book
explores how video games can cultivate learning. Lacasa takes
several commercial video games and shows how they can be used both
in and out of the classroom to teach initiative and
problem-solving, encourage creativity, promote literacy, and
develop reasoning skills. The result of almost ten years spent
discovering video games, learning to play, conversing with their
designers and distributors, and working in the classroom with young
people and teachers, Lacasa's work uncovers the educational value
already present in commercial video games and shows how to
integrate games for learning purposes into the curriculum. It is
invaluable for anyone wishing to discover the cultural and
educational value of this new form of entertainment in an
interdisciplinary environment in which psychology, sociology, art,
literature, graphic design, and computer programming are all
present.
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