EUROGRAPHICS workshops on Graphics hardware have now become an
established forum for an exchange of information con cerning the
latest developments in this field of growing importance. The first
workshop took place during EG'86 in Lisbon. All parti cipants in
this event considered it a very rewarding workshop to be repeated
at future EG conferences. This view was reinforced at the EG'87
Hardware Workshop in Amsterdam which firmly esta blished the need
for and a high interest in such a colloquium of technical
discussion in this specialist area within the annual EG conference.
The third EG Hardware Workshop took place in Nice in 1988 and this
volume is a record of the fourth workshop at EG'89 in Hamburg. The
material in this book contains papers representing a com prehensive
record of the contributions to the 1989 workshop. The first part
considers Algorithms and Architectures of graphics systems. These
papers discuss the broader issues of system design, without
necessarily raising issues concerning the details of the
implementation. The second part on Systems describes hardware
solutions and realisations of machines dedicated to graphics
processing. Many of these contributions make important references
to algorithmic and architectural issues as well, but there is now a
greater emphasis on realisation. Indeed many VLSI designs are
described.
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