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Human Factors of Stereoscopic 3D Displays (Hardcover, 2015 ed.)
Loot Price: R1,521
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Human Factors of Stereoscopic 3D Displays (Hardcover, 2015 ed.)
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Human Factors of Stereoscopic Displays provides an overview of all
vision-relevant topics and issues that inform stereo display design
from a user-centric or human factor, perspective. Although both the
basic vision science literature and the applied literature will be
reviewed, the strength and originality of this book comes from the
emphasis on the basic science literature on human stereo vision and
its implications for stereo display design. The reader will learn
how to design stereo displays from a human vision/human factors
perspective. Over the past several years, there has been a growing
interest in the development of high-quality displays that present
binocular parallax information to the human visual system for
inducing the perception of three-dimensional depth. The methods for
presenting binocular parallax to an observer vary widely and
include three broad categories of display: stereoscopic,
holographic and volumetric displays. Because the technology for
stereoscopic displays is more developed and more widely used, than
those based on holography or volumetric methods, the proposed book
addresses those human factors issues involved in the viewing of
stereoscopic displays. Despite the diverse methods for creating
stereoscopic displays, which includes stereo spatial multiplexing
as well as temporal multiplexing (i.e., field sequential)
techniques, there remain common human factor issues that arise when
viewing such displays. Human Factors of Stereoscopic Displays will
provide a detailed review of these important issues so that they
can be considered when designing and using 3D displays. In doing
so, the following topics will be covered: interocular cross talk;
interocular differences in luminance and contrast;
accommodation-vergence mismatch; stereoanomaly; spatio-temporal
frequency effects; distance scaling of disparity and high-level cue
conflict. body>
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