Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Unix, Unix Linux & Unix TCL/TK
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Embedded Linux Systems with the Yocto Project (Hardcover)
Loot Price: R1,603
Discovery Miles 16 030
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Embedded Linux Systems with the Yocto Project (Hardcover)
Series: Pearson Open Source Software Development Series
Expected to ship within 12 - 17 working days
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As embedded systems grow more complex, developers are integrating
full-fledged operating systems into them. Linux is an especially
attractive option: it supports virtually all hardware architectures
and many peripherals, scales well, offers full source code, and
requires no royalty payments. However, building custom versions of
Linux for new embedded systems has traditionally been difficult.
The Yocto Project simplifies and streamlines every step of the
process -- and this expert primer will help you make the most of
it. An indispensable companion to the official documentation, it
offers in the trenches insights you won't find anywhere else.
Leading embedded systems developer Rudolf Streif gives you a solid
grounding in the basics, then guides you through more advanced
topics -- ranging from building board support packages to managing
compliance. You'll master the Yocto Project toolbox by working
through the entire development lifecycle on a realistic project: a
distributed home automation system consisting of multiple embedded
devices with diverse functionality, all communicating via
networking infrastructure.As you use Poky and the OpenEmbedded Core
metadata layer to create a custom embedded Linux distribution,
you'll master all this, and more: * Setting up your build
environment * Using Application Development Toolkit (ADT) to
integrate with the powerful Eclipse development workbench *
Utilizing the Poky Build System and its HOB graphical frontend *
Laying out system components, including structure, directories, and
files * Using Bitbake Task Executor and its recipes to build entire
Linux distros, including toolchains * Running basic builds for
emulated targets * Custoimizing Linux systems, adding packages,
configuring kernels, and developing board support packages (BSP) *
Including your own software packages with image targets *
Maintaining a common software base while supporting different CPU
architectures and hardware configurations * Managing licensing and
compliance, including tracking licenses, filtering non-conformant
licenses, and enabling commercial code
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