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Transnational Contexts of Development History, Sociality, and Society of Play - Video Games in East Asia (Hardcover, 1st ed. 2016)
Loot Price: R4,304
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Transnational Contexts of Development History, Sociality, and Society of Play - Video Games in East Asia (Hardcover, 1st ed. 2016)
Series: East Asian Popular Culture
Expected to ship within 10 - 15 working days
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This book examines the historical background of game development,
offline and online gamer interactions, and presents a method to
study the health impacts of digital games in East Asia. Focusing on
examinations of how video games shape external interactions with
the world as well as internal spaces, Lee and Pulos' volume brings
together a range of approaches and regions to understand the impact
of video games in East Asia and beyond. Contributions range from
assessments of Nintendo's lasting technological impact in Japan and
globally to analyses of mobile social gaming among teenage girls in
Korea, with qualitative and quantitative methodologies set in
contact with one another to offer a full spectrum of perspectives
on video gaming and its profound cultural impact.
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