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Quality of Experience Modeling for Cloud Gaming Services (Hardcover, 1st ed. 2022) Loot Price: R3,268
Discovery Miles 32 680
Quality of Experience Modeling for Cloud Gaming Services (Hardcover, 1st ed. 2022): Saman Zadtootaghaj

Quality of Experience Modeling for Cloud Gaming Services (Hardcover, 1st ed. 2022)

Saman Zadtootaghaj

Series: T-Labs Series in Telecommunication Services

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Loot Price R3,268 Discovery Miles 32 680 | Repayment Terms: R306 pm x 12*

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This book presents the development of a gaming quality model to predict the gaming Quality of Experience (QoE) of players that could be used for planning the network service or quality monitoring of cloud gaming services. The author presents a model that is developed following a modular structure approach that keeps the different types of impairments separately. The book shows how such a modular structure allows developing a sustainable model as each component can be updated by advances in that specific research area or technology. The presented gaming quality model takes into account two modules of video quality and input quality. The latter considers the interactivity aspects of gaming. The video quality module offers a series of models that differ depending on the level of access to the video stream information, allowing high flexibility for service providers regarding the positions of measuring points within their system. In summary, the present book focuses on (1) creation of multiple image/video and cloud gaming quality datasets, (2) development of a gaming video classification, and (3) development of a series of gaming QoE models to predict the gaming QoE depending on the level of access to the video stream information.

General

Imprint: Springer Nature Switzerland AG
Country of origin: Switzerland
Series: T-Labs Series in Telecommunication Services
Release date: May 2022
First published: 2022
Authors: Saman Zadtootaghaj
Dimensions: 235 x 155mm (L x W)
Format: Hardcover
Pages: 170
Edition: 1st ed. 2022
ISBN-13: 978-3-03-098248-5
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Computer communications & networking > General
Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction
Books > Professional & Technical > Electronics & communications engineering > Communications engineering / telecommunications > General
Books > Computing & IT > Applications of computing > Artificial intelligence > General
LSN: 3-03-098248-3
Barcode: 9783030982485

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