This book is about the fundamentals of light, shadow and
reflectivity; the focus is firmly on helping to improve visual
understanding of the world around and on techniques for
representing that world. Rendering is the next step after drawing
to communicate ideas more clearly. Building on what Scott Robertson
and Thomas Bertling wrote about in How To Draw: Drawing and
Sketching Objects and Environments from Your Imagination, this book
shares everything the two experts know about how to render light,
shadow and reflective surfaces. This book is divided into two major
sections: the first explains the physics of light and shadow. One
will learn how to construct proper shadows in perspective and how
to apply the correct values to those surfaces. The second section
focuses on the physics of reflectivity and how to render a wide
range of materials utilizing this knowledge. Throughout the book,
two icons appear that indicate either observation or action. This
means the page or section is about observing reality or taking
action by applying the knowledge and following the steps in
creating your own work. Similar to our previous book, How To Draw,
this book contains links to free online rendering tutorials that
can be accessed via the URL list or through the H2Re app."
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