Part oral history and part rule book, The Foxfire Book of
Appalachian Toys and Games is a joyous collection of memories of
playing indoor and outdoor games; of making dolls, homemade board
games, playhouses, and other toys--each with complete instructions
and the flavor of southern Appalachia. Every toy and game has been
tested by the Foxfire students and is devised to make or play
yourself, without major expense, complicated parts, or electricity.
Originally published in 1985, the book includes familiar games like
marbles, hopscotch, and horseshoes, as well as more obscure
entertainments such as stealing the pines, crows and cranes, and
thimble. Here, too, are instructions for constructing playhouses,
noisemakers, puzzles, and whimmy diddles. The book also provides
information on special games traditionally played on Sundays and
holidays. For those who are tired of worn-out batteries and
electronic toys and for anyone curious about the playtimes of an
earlier generation, The Foxfire Book of Appalachian Toys and Games
is a welcome and entertaining guide. |From the Civil War to the
early twentieth century, Travis traces the history of men and
emotions in American discourse. She argues that injury became a
comfortable vocabulary--particularly among white middle-class
men--through which to articulate and to claim a range of emotional
wounds. Debates about injury that flourished in the cultural arenas
of medicine, psychology, and the law spilled over into the realm of
fiction, Travis demonstrates, in works by Stephen Crane, William
Dean Howells, Willa Cather, Henry James, and Edith Wharton.
General
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