Books > Computing & IT > Applications of computing > Image processing > Computer animation
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The Animator's Sketchbook - How to See, Interpret & Draw Like a Master Animator (Paperback)
Loot Price: R1,428
Discovery Miles 14 280
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The Animator's Sketchbook - How to See, Interpret & Draw Like a Master Animator (Paperback)
Expected to ship within 12 - 17 working days
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The Animator's Sketchbook will teach students of animation how to
improve their work through observation and drawing. It will show
readers how to access their inner "animator." With over 60
different gesture and drawing exercises, this book enhances vision,
analysis, understanding, and the core skills required to become a
master animator. Filled with extensive practice pages, Tony White's
Sketchbook, invites students to demonstrate what they learn. Each
exercise is timed, so that the skills acquired, are optimized for
efficiency and comprehension. The style and technique of the art
produced will be entirely up to the reader, thus making no two
sketchbooks alike. Key Features Provides readers with their own
personal sketchbook, demonstrating classical art skills that are
highly prized by studio employers Readers will come away better
visualizing form, gesture, pose and expression Includes 60 speed
and gesture drawing exercises Provides the perfect way for students
of animation to improve their core skills Perfect for animation
instructors who can rely on this unique course workbook to take
their students to new levels of classic visualizing expertise
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