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Creating 3D Game Art for the iPhone with Unity - Featuring modo and Blender pipelines (Portuguese, Paperback) Loot Price: R1,621
Discovery Miles 16 210
Creating 3D Game Art for the iPhone with Unity - Featuring modo and Blender pipelines (Portuguese, Paperback): Wes Mcdermott

Creating 3D Game Art for the iPhone with Unity - Featuring modo and Blender pipelines (Portuguese, Paperback)

Wes Mcdermott

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Loot Price R1,621 Discovery Miles 16 210 | Repayment Terms: R152 pm x 12*

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Phone application development is a phenomenon, with games the hottest commodity on the App Store. And Unity is a hugely powerful game engine that is fast becoming the most loved middleware in the game world, revolutionizing game development and making game creation for the iPhone much more accessible and fun for artists. With these two killer platforms (iPhone and Unity) game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. Art in this medium must adhere to specific specs like: texture size, polygon count, and shader support, so that the 3D content looks great and runs optimally. This book teaches artists how to circumvent the potential pitfalls of the medium by doing things like "batching," "creating meshes," and "sharing materials" to improve performance. Learn how to create stunning 3D game assets using Luxology's artist-friendly modo, and Blender, the free open-source 3D app. And optimize your art for the iPhone through exercises in modelling characters and environmental assets, texturing painting, animating skinned characters, UV Mapping and baking light information, as well as importing the assets and setting up shaders. The companion web site offers the assets and scene files in the book, and several video walkthrough further illustrating concepts covered in the book. **The author will also deploy a demo of the game assets to the App Store in the form of an iPhone/iPad app that mimics the look and feel of the book. The app will be available free

General

Imprint: Focal Press
Country of origin: United Kingdom
Release date: October 2010
First published: 2011
Authors: Wes Mcdermott
Dimensions: 246 x 189 x 16mm (L x W x T)
Format: Paperback
Pages: 272
ISBN-13: 978-0-240-81563-3
Languages: Portuguese
Categories: Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS
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LSN: 0-240-81563-7
Barcode: 9780240815633

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