BSD Socket API for Simulator enables untouched Real World
Application(RWA) binaries to run on the powerful modern
general-purpose network simulators. It is simulator independent, so
it can make use of the powerful functionality and versatile tools
provided by modern general-purpose simulators such as NS-2. It is
fully compatible with BSD Socket API, so RWA can run on it without
re-linking and re-compiling. It is transparent to RWA, so RWAs are
run on BSD Socket API for Simulator as they are on normal operating
systems. BSD Socket API for Simulator is built on the concept of
message redirecting. It has two critical parts: shared library and
customized simulator application. The shared library is loaded into
the address space of RWA. On one hand, messages sent by RWA are
captured by the shared library and redirected to the customized
simulator application. On the other hand, messages from simulator
are redirected by the customized simulator application to the
shared library.
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