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With King of Tokyo: Power Up! – an expansion for the King of Tokyo base game – Included is the new monster Pandakai, a giant panda bear. After choosing a monster, each player takes the eight Evolution cards associated with that monster, shuffles those cards, and creates a personal deck. At the end of a player's turn, if she has three hearts, she draws one Evolution card and adds it to her hand; this is possible even in Tokyo (when hearts are normally useless) and even if the hearts are used for some other action, such as healing.
A player can reveal and play an Evolution card at any time. Some Evolutions are temporary, allowing a one-time bonus, while others are Permanent, such as Gigazaur's "Tail Sweep", which allows him to change one die to a 1 or 2 each turn. Each Evolution card also identifies whether a monster is a Mutant, Invader or Robot, and while not relevant for Power Up!, this species identification could come into play in future expansions.
The rules for King of Tokyo: Power Up! contain a few variants: Players start with a random Evolution in play, or draw two cards and choose the one they want, or draft a set of Evolutions prior to the start of play. However you play, the goal of the game remains the same: Score 20 points or be the last monster standing amid the rubble of what was once Tokyo.
A FAMILY GAME WITH A CLASSIC TALE! After slipping through the crooked fingers of Baba Yaga, you manage to escape her house. That's when the witch starts pursuing you aboard her flying cauldron! To escape, you need to cast three spells, whose ingredients are scattered throughout this strange forest. but hurry! Baba Yaga has already picked up your scent!! Baba Yaga is an fast and fun memory game for the whole family. Each player starts the game with 3 face down spell cards which they must cast to win the game. To do so, you must search for the ingredients depicted on the card by turning over Forest tiles one by one with a single hand and hiding those you don't need. But while you do this, the other players take turns moving the Baba Yaga figurine one step at a time along the flight path, then back. If you find the ingredients before Baba Yaga completes a circuit, the spell on the card is cast! The first player to complete her three spells wins! This original game comes with an illustrated version of the famous Slavic tale it is based on.
There's always something happening in the city that never sleeps. Maybe it's the lights, maybe it's the energy, or maybe it's the giant monsters trying to demolish the place! Get ready for Richard Garfield's follow up to the best-selling King of Tokyo! Who will be the King of New York? King of New York introduces lots of new ways to play, while still keeping the core ideas of King of Tokyo. There are Buildings to Stomp! Vengeful Military Units to Destroy! Six brand new Monsters! Every roll of the dice might mean that your monster feels the OUCH, as military units open fire. Will you grab the spotlight, and become a celebrity Superstar? Or will you become the defender of the city, and befriend Lady Liberty? Each of New York's boroughs has its own charms, but to truly rule the Big Apple, you have to control Manhattan. Defeat the other monsters and rule the city.... Become the King of New York!
A frenetic dexterity game driven by an action-packed soundtrack.
Your pirate ship has dropped anchor at the terrible island of Pingo Pingo. Legend says that the island is full of treasure, including the famous Golden Pineapple, but it also says that treasure is fiercely guarded by hordes of fearsome penguin warriors, some of which ride giant polar bears. That potential danger is why you're alone in your boat, on your own but eager to take a run on the island and try your luck.
For now, only the sound of the waves and the cries of the gulls disturb the peace of this seemingly idyllic island...but as soon as you set foot in the jungle bordering the beach, the drums of war start sounding and you realize that you've suddenly gained the status of prey!
Pingo Pingo is a hyper-frenetic action game punctuated by a soundtrack in which you have to react quickly, run, shoot a gun, in which you must be precise, brave, fast, and focused because if not, well, you might not leave the island in one piece. As soon as the soundtrack begins, the game is on!
On your turn, reveal the top card from your deck and place it face-up in the middle of the table. Each card requires a specific action when it is revealed. Be the first to tap on a treasure to grab it, but watch out for traps and critters, and make sure the music allows you to take this treasure. Tap on camp cards to steal cards from the other players' stashes. Adventure cards trigger actions to be completed before the "Pingo Pingo" cry in the soundtrack. Get up and run from one base to another to cross a suspension bridge. Grab the gun and aim well to defeat fearsome bear riders. Tap the friendly monkey sorcerer to regain life. Run to the shipwreck and back to shoot the gigantic space penguin. Grab all the previously played cards and deal them as fast as you can to escape the penguin rampage!
Any mistake will cost you one of your seven life points. After 15 minutes, the player with the most treasures wins the game — but don't be reckless because you can't carry more than three treasures per life point...
In King of Tokyo, you play mutant monsters, gigantic robots, and
strange aliens—all of whom are destroying Tokyo and whacking each other
in order to become the one and only King of Tokyo.
At the start of each turn, you roll six dice, which show the following
six symbols: 1, 2, or 3 Victory Points, Energy, Heal, and Attack. Over
three successive throws, choose whether to keep or discard each die in
order to win victory points, gain energy, restore health, or attack
other players into understanding that Tokyo is YOUR territory.
The fiercest player will occupy Tokyo, and earn extra victory points,
but that player can't heal and must face all the other monsters alone!
Top this off with special cards purchased with energy that have a
permanent or temporary effect, such as the growing of a second head
which grants you an additional die, body armor, nova death ray, and
more.... and it's one of the most explosive games of the year!
In order to win the game, one must either destroy Tokyo by accumulating
20 victory points, or be the only surviving monster once the fighting
In Whizz Bing Bang, a quick card game for 3 to 6 players, players take
turns reading the top card of the deck, with the word on that card
dictating how gameplay will continue:
- Whizz: Game play continues in the same
- Bing: Game play reverses direction.
- Bang: Game play continues in the same
direction, but skips the next player.
- Boom: Everyone must slap and leave their hand
on the Boom while saying "BOOM!
Penalties for playing out of order, slapping the deck when no Boom was
played, being last to hit the Boom card, playing too slowly, etc. are
distributed in the form of tokens, with players starting with one
face-down token for each sound: Whizz, Bing, Bang, Boom (ordered low to
high). The player who is first to hit the Boom card gives a token to
the player who hit it last, but in all other penalty situations,
players must race to find the lowest face-down token they hold and give
it to the penalized player face up; whoever does so first gives the
token away while all other players keep theirs and reshuffle them. When
one player gives his Boom token away, each player scores one point for
each token he holds. When a player has scored 15 or more points, the
game ends and the player with the fewest points wins.
Confrontation is the first expansion for Titanium Wars. The conflict has spread to the ends of the universe. New factions have joined the war, and alliances are forming.
The Mysterious Forest is a cooperative memory game inspired by Daniel Lieske's graphic novel, The Wormworld Saga.
After going through a magical painting, young Jonas enters a fantasy world. Players help him cross the Mysterious Forest and face the frightening Queen of the Draconias. The game is played in three phases: During the scouting phase, the players look at each of the eight forest cards in play and try to memorize all the equipment they need to cross the forest. Then they prepare Jonas' backpack by rolling the dice and trying to get the right pieces of equipment. Once ready, the players start the expedition by turning the first forest card face up and discarding the required equipment from the backpack.
If they can reach the final card and choose the right equipment before they reveal it, they win the game!
The time has come for the tribe to leave its shelter and head for
new lands. As the chief of your clan, it's up to you to guide your
prehistoric people through the valley: Take advantage of the
environment, pick and hunt for food, discover big and safe caverns
for the upcoming winter, gather your tribe and discover the
Sapiens is a short and easy-to-learn tile-placement game that can
prove much deeper than it seems for gamers. Each player has a
personal game board that represents the valley on which they will
play tiles to determine the journey of their tribe through several
prehistoric life scenes. Their aim is to gather food points on the
plains and in the forests of the valley and to get shelter points
for reaching caves in the mountains. A player's turn consists of
Connect one new tile from the four in his personal pool to the
tiles already in play on his board, with connected scenes needing
to match. These placements earn food points when a connection is
made, earns shelter points when a cave is reached, and sometimes
provides a special ability based on the connected scenes.
Choose a new tile from the five available in a common pool to
re-fill his personal pool to four tiles.
Sapiens relies on instinctive domino-like mechanisms that are
improved by interesting twists:
Laying tiles on personal (modular) game boards brings a bit of a
puzzle feel to the game.
Having two separate scores — food and shelter — and knowing that
only their lower one matters when determining who wins confronts
players with interesting needs and dilemmas.
Including special powers linked to the eight different scenes
represented on the tiles brings a lot of interaction and