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Showing 1 - 14 of 14 matches in Toys

Catan: Catan
13
R880 Discovery Miles 8 800 Dispatched within 6 - 7 working days

Picture yourself in the era of discoveries: after a long voyage of great deprivation, your ships have finally reached the coast of an uncharted island. Its name shall be Catan! But you are not the only discoverer. Other fearless seafarers have also landed on the shores of Catan: the race to settle the island has begun!

In Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards)—wood, grain, brick, sheep, or stone—to build up their civilizations to get to 10 victory points and win the game.

Setup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile.

A turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile.

Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win.

Catan has won multiple awards and is one of the most popular games in recent history due to its amazing ability to appeal to experienced gamers as well as those new to the hobby. In 2015, it was formally renamed Catan to better represent itself as the core and base game of the Catan series.

Catan Adventure Series: Candamir - The First Settlers: Catan Adventure Series: Candamir - The First Settlers
R757 Discovery Miles 7 570 In stock

You never give up! Despite the long journey to your new homeland, and the loss of everything you owned, you have made it: you are a settler of Catan!

You begin with nothing more than your own two hands, and each day will bring you a host of new experiences and adventures. Hunting bears and wolves? Building trunks and furniture? Working hides and skins? Not a problem for you! But soon you grow tired with simply roaming the island.

Your goal is to settle down with a roof over your head, sheep to breed, and a field to sow your grain. To do this, you will need the help of the other settlers in the village. Easily done! If you supply a sword to Jared, he will give you a bag of seeds in return. Osmund needs a new chest, and offers you some sheep. Candamir would like new windows and can help you build your new house.

Again and again you head out for the wilderness, hunting bears and wolves, collecting honey and rare herbs. But you must be cautious!

A few comments from the Board Game Community:
A really good game that combines Settlers with adventure game.
Really one of my favourites!
Possibly my favourite game! So many ways to win, so many things to choose from on your turn!
Finally got hold of a copy of this one. Played it a lot 5-6 years ago, and looking forward to play again.
Really enjoy this game.

Catan Adventures - Elasund: The First City: Catan Adventures - Elasund: The First City
1
R757 Discovery Miles 7 570 Dispatched within 6 - 7 working days

Elasund? The little settlement on the coast? Well, those days are long gone. Elasund is growing rapidly and Catanians are streaming into the city, eager to make a fortune. You are appointed to help the city develop. You heed the call to drive the city's growth and prosperity forward. You have already hired workers and acquired bulding materials. What will your next building project be? And, just as important, where will it be? You are not the only developer in town, so you will need to be savvy and resourceful. Your competition is eager to outperform you and claim all of the credit. Fortunately, you'll get the hand of this business quickly. Despite having limited resources early on you have enough gold to construct your first few small buildings. Your influential connections will provide you with all the necessary building permits. Once a building is constructed, it can start generating gold or influence for your use. Soon this flow of materials will allow you to start going after bigger projects. You may even become involved in the construction of the town church or the city walls. But beware of your competitors. They may try to leverage their way into your neighborhood with their own permits. If you don't watch themclosely enough, they might even attempt a hostile takeover of your buildings. Will you emerge as Elasuand's most influential city developer? Find out in this new Catan adventure.

Catan: Traders & Barbarians - 5-6 Player Extension: Catan: Traders & Barbarians - 5-6 Player Extension
R500 Discovery Miles 5 000 Dispatched within 6 - 7 working days

With this extension you can play all five exciting Catan Traders and Barbarians™ scenarios with up to six players. Now you'll face even more competition from your fellow settlers as you struggle to survive and prosper on the island of Catan. Components include 43 game pieces, 12 knights six of each color - 6 bridges three of each color, 2 wagons one of each color - 12 barbarians bronze color, 11 camels brown color, 24 cards, 2 cards for "The Fishermen of Catan", 2 sets of cards for "Traders and Barbarians", 12 terrain tiles and fishing ground tiles, 16 gold coin counters 8 small, 8 large, 2 Special "Poor Settler" Cards or Tiles, 18 commodity tokens, 14 fish tokens, and one rules booklet.

Requires The Settlers of Catan, The Setters of Catan 5-6 player Extortio and Traders & Barbarians of Catan to play.

Catan: Explorers & Pirates - 5-6 Player Extension: Catan: Explorers & Pirates - 5-6 Player Extension
R600 Discovery Miles 6 000 Dispatched within 6 - 7 working days

Settlers of Catan: 5th Edition Explorers and Pirates 5-6 Player Extension. Up to 6 players can settle Catan and enjoy the missions with pirate lairs, fishing grounds, and indigenous villages.

p>Please note: You will need The Settlers of Catan Base Game, the Explorers & Pirates expansion, and both the Base Game 5-6 player extension and this Explorers & Pirates 5-6 player extension

Catan: Cities & Knights - 5-6 Player Extension: Catan: Cities & Knights - 5-6 Player Extension
R500 Discovery Miles 5 000 Dispatched within 6 - 7 working days

Now up to six players can muster their knights against the scourge threatening Catan!

This Player Expansion for The Cities & Knights of Catan allows you to expand and inject more excitement into your games without sacrificing ease of play. Designed for five or six players, it adds even more drama to the award-winning game of culture, politics and warfare.

With the expansion pack, you can control a group of settlers who must defend Catan from raiding barbarians. Field your knights, build a magnificent and impregnable metropolis, and enrich your cities with fine culture and flourishing trade routes. Culture and military might will make Catan yours!

For use with The Settlers of Catan board game, sold separately.

Catan: Seafarers - 5-6 Player Extension: Catan: Seafarers - 5-6 Player Extension
1
R551 Discovery Miles 5 510 Dispatched within 6 - 7 working days

Now five to six players can sail into the uncharted and explore and settle the mysterious islands near Catan! The 5-6 Player Expansion for The Seafarers of Catan allows you to add 1-2 more opponents without sacrificing ease of play. Try one of ten new exciting scenarios! Designed for 5-6 players, it adds even more drama to the award-winning game of seafaring, exploration, and trade.

This game requires The Settlers of Catan, The Settlers of Catan 5/6 player extension, and the Seafarers 3-4 expansion to play.

Catan Histories: Settlers of America Trails to Rails: Catan Histories: Settlers of America Trails to Rails
R903 Discovery Miles 9 030 Dispatched within 6 - 7 working days

The 19th Century has arrived and America is heading west. Wagon trains form on the frontier. Settlers seeking fresh lives and opportunities strike out to tame wild lands and build new cities. These new cities rely on young railroads for vital goods. Trails become rails and create great wealth. While the crowded East still offers options, its resources dwindle. Look west to make your fortune. Smart money seeks rich, unclaimed land and hungry new markets. Finance your settlers as they head west to build capitals of tomorrow. Link these cities with rails of steel. Operate your railroad to supply the townsfolk with goods. Go west. Settle the wide, open land. Claim your destiny. Settlers of America, Trails to Rails utilizes the simple, fun Catan hex-tile grid to map the young United States. Collect and trade resources in order to purchase and move settlers, build cities, lay rails and acquire and move trains. Create rail links to acquire gold, which lets you buy resources and use opponents’ rails. Use trains to distribute goods to rival cities. But, as your settlers populate the West, they deplete the resources of the East. Still, your options always abound.

Catan: Traders & Barbarians: Catan: Traders & Barbarians
R990 Discovery Miles 9 900 Dispatched within 6 - 7 working days

Delve deep into Catan! In Catan: Traders & Barbarians you'll find lots of cool new ways to explore Klaus Teuber's award-winning game series. You can now play with just 2 players!

Add a harbormaster, a friendly robber, or special events. Play with a wealth of new wooden pieces, board tiles and capabilities. Even link your games to create an intriguing campaign.

Use these 4 variants and 5 scenarios to reinvent your Catan experience! 5 Challenging New Scenarios:The Fishermen of Catan- Fish in the great lake or try casting in rich coastal shoals. A fresh, expanded and updated version!

The Rivers of Catan- Not one, but two great rivers invite flourishing commerce. Bridge them en route to glory and wealth.

The Caravans- Nomads of the oasis seek wool and grain. Camel caravans offer rich trade opportunities. Barbarian Attack- Eager for booty, vile barbarians land and occupy Catan's fertile shores. Brave knights unite and ride to battle against the invaders. Traders & Barbarians- Your wagons transport fine marble, glass, tools and sand to help restore Catan's great castle. Combine these novel scenarios to create a refreshing, compelling campaign! A game Expansion for 3-4 player

The Rivals for Catan: Age of Enlightenment: The Rivals for Catan: Age of Enlightenment
R341 Discovery Miles 3 410 Dispatched within 6 - 7 working days

Set sail from Catan! Explore and discover new lands in the Age of Enlightenment, featuring three expansions for the Settlers of Catan Card Game: The Rivals For Catan. In “The Era of Explorers,” pirates, islanders, and shipwrecks await across the waters as players embark on missions in their quest to be the most skilled and intrepid sailor! Influence events and promote peace during “The Era of Sages,” as the wisdom (and currency) of the many and varied sages gives players the opportunity to influence the strength and frequency of events And, in “The Era of Prosperity,” as a noble prince of Catan, govern wisely as you attempt to raise your people’s spirits and spur expansion. But beware — discontent dooms prosperity!

The Rivals for Catan: Age of Enlightenment contains three expansion sets for The Rivals for Catan (released in Germany as Die Fürsten von Catan). These theme sets – "The Era of Explorers", "The Era of Sages", and "The Era of Prosperity" – offer new variety for the base game and bring new elements into play.

  • In The Era of Explorers, players set sail from Catan to explore the world and discover new lands. Your explorer harbor serves as the starting point for your exploration of nine adjacent sea cards. Pirates, islanders, and shipwrecks await across the waters. Embark on missions and try to be the best explorer. Ship tokens chart your position. Victory awaits the most skilled and intrepid sailor!
  • In The Era of Sages, the wisdom of many and varied sages – a currency in its own way – gives you the opportunity to influence the strength and frequency of events. Fend off famines, deflect attacks, and promote peace. Connect with nature and balance prudence, power, foresight, and vigilance in your struggle for Catan!
  • In The Era of Prosperity, you strive to be a good prince and govern wisely, in order to build schools and a hospital – and even promote the arts. Raise your people's spirits and spur expansion. But beware as discontent dooms prosperity!
  • Agricola Standard Edition: Agricola Standard Edition
    R1,300 Discovery Miles 13 000 Dispatched within 6 - 7 working days

    In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?

    The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release), these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist.

    Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14). Each player starts with two playing tokens (farmer and spouse) and thus can take two turns, or actions, per round. There are multiple options, and while the game progresses, you'll have more and more: first thing in a round, a new action card is flipped over. Problem: Each action can be taken by only one player each round, so it's important to do some things with high preference. Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit in his/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions.

    Saboteur 2 Expansion: Saboteur 2 Expansion
    R253 Discovery Miles 2 530 Dispatched within 6 - 7 working days

    (Note: This listing covers only the expansion-only versions of Saboteur 2; for the Saboteur 2 listing that includes both the base game and the expansion, go to Saboteur (compilation editions).)

    In Saboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or may not go as planned!

    Each turn, a player either lays down a tunnel card to dig from the start card toward one of the goal cards (or potentially away, if a saboteur) or plays an action card to help or hinder someone. If the diggers manage to find the gold hidden under one of the goal cards, then the diggers share the loot found there; if the gold can't be reached before the deck runs out, the saboteurs profit instead. After three rounds, the player with the most gold wins.

    The Saboteur 2 expansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What's more, the gold seekers can now be divided into teams — blue vs. green — and only those on the team that finds the gold score anything — assuming that anyone finds the gold at all, of course...

    Catan: Legend of the Sea Robbers Expansion: Catan: Legend of the Sea Robbers Expansion
    R769 Discovery Miles 7 690 Dispatched within 6 - 7 working days
    Lords of Vegas: Lords of Vegas
    R1,200 Discovery Miles 12 000 Dispatched within 6 - 7 working days

    You and your opponents represent powerful developers in a burgeoning Nevada city. You will earn money and prestige by building the biggest and most profitable casinos on "The Strip," the town's backbone of dust and sin. You start with nothing but parking lots and dreams, but from there you build, sprawl, reorganize and gamble your way to victory. Score the most points investing in the most profitable development companies and putting the best bosses in control of the richest casinos. Put your dollars on the line . . . it's time to roll!

    The game board is broken into 8 different areas, each consisting of a number of empty 'lots'. Players build lots by paying money and placing a die of the value matching the one shown on the lot's space onto the lot, along with a casino tile of one of 7 colors. Adjoining lots of the same color are considered a single casino. The casino's boss is the player whose die value is higher than any other in the casino. On each players turn, players turn over a new card representing a new lot they get. The card also is one of the casino colors. Any built casinos of the matching color will score both money and VP. Money is earned for each lot in the casino, where each lot may be owned by a different player. VP goes only to the casino's owner. Players can expand their casinos; try to take over casinos owned by other players; make deals to trade lots, casinos and money; or gamble in opponents' casinos to make more money. Ultimately, though, only victory points matter, and that means making yourself boss of the biggest casinos.

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