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In Renaissance Europe, when 'leisure classes' used social gathering to define civility and the commercialization of leisure was beginning, the human need for recreation became a cultural topos. This book explores the vocabulary of play and games; the spectrum of leisure activities, often gender-specific or appropriate to particular social groups; the medical discourse on the preservation of health, where amusements were assessed as physical exercise; the moral approach to play; legal treatises on gambling; and the visual representation of leisure.
In Renaissance Europe, when 'leisure classes' used social gathering
to define civility and the commercialization of leisure was
beginning, the human need for recreation became a cultural topos.
The book explores the vocabulary of play and games; the spectrum of
leisure activities, often gender-specific or appropriate to
particular social groups; the medical discourse on the preservation
of health, where amusements were assessed as physical exercise; the
moral approach to play; legal treatises on gambling; and the visual
representation of leisure.
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