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New media, especially in relation to video gaming, now occupies a dominant position within popular culture. The book offers new and critical perspectives on computer game culture. It illustrates key debates in game studies and is a guide to complexity and diversity of the phenomenon.It maintains its originality in bringing together international experts from among social scientists, game designers, artists and literature scholars. Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games in this rich anthology, which introduces the latest approaches in the central fields of game studies and provides an extensive survey of contemporary game culture.
Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games in this rich anthology, which introduces the latest approaches in the central fields of game studies and provides an extensive survey of contemporary game culture.
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