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What's stopping you from doing the best work of your life? People
are sick of the old ways of doing business. Despite the enthusiasm
that surrounded the emergence of a hybrid working world, it still
takes for ever to get anything done. Meetings and emails are almost
belligerently incessant. Bureaucracy and hierarchy continue to
stifle creativity and talent. So - after literal decades of
management theory, as well as multiple shifts in the technological
landscape - why can't we do better? Aaron Dignan is an expert in
modernizing workplaces. He has built a career teaching top-level
companies how to change to suit their workforce better and, in
doing so, how to foster genuine innovation, loyalty and growth. In
Brave New Work, he uses stories and experiences gathered from that
career to lay out a fearless manifesto for a new type of work. This
book will show you how to transform your team, department or
business from the inside out, making work more adaptable, enjoyable
and human. It's packed with tactics and tips for updating your
company's operating system: the assumptions so deeply embedded
within your organization that you don't even know you're being
crippled by them. Learn how to reignite passion and energy
throughout your organization, how to retain and attract a dedicated
and happy workforce, and, ultimately, how to build a company that
runs itself.
Now in paperback, "Game Frame "explains how to use the tools of
games to remain competitive and successful in today's digital
world.
We've always been told that games are a distraction--fun perhaps,
but unrelated to success. In "Game Frame," Aaron Dignan shows the
opposite is true: games produce peak learning conditions and
accelerated achievement.
Life really is a game and it turns out better for those who know
how to play it. "Game Frame" outlines why games are such important
trends in culture today, why everything from our iPhones to our
Priuses actually prime us to be instinctive players, and how the
brain skills learned in gaming can make anyone more competitive at
whatever they do. The result is the first prescriptive explanation
of what gaming is, how the psychology behind it works, and how the
behaviors learned can sharpen our skills in everything from
business to parenting. Illuminated throughout with a series of real
world examples, Dignan delivers a crash course in game design and
behavioral psychology that will excite readers of every generation.
"Thoughtful insight for individual gamers and their managers."
--"Booklist"
"An excellent crash course on how to add game mechanics to improve
nearly any experience."
--Jesse Schell, author of "The Art of Game Design"
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