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How do new media affect the question of social memory? Social
memory is usually described as enacted through ritual, language,
art, architecture, and institutions ? phenomena whose persistence
over time and capacity for a shared storage of the past was set in
contrast to fleeting individual memory. But the question of how
social memory should be understood in an age of digital computing,
instant updating, and interconnection in real time, is very much up
in the air. The essays in this collection discuss the new
technologies of memory from a variety of perspectives that
explicitly investigate their impact on the very concept of the
social. Contributors: David Berry, Ina Blom, Wolfgang Ernst,
Matthew Fuller, Andrew Goffey, Liv Hausken, Yuk Hui, Trond Lundemo,
Adrian Mackenzie, Sonia Matos, Richard Mills, Jussi Parikka, Eivind
Rossaak, Stuart Sharples, Tiziana Terranova, Pasi Valiaho.
Software has often been left in the margins of accounts of digital
cultures and network societies. Although software is everywhere, it
is hard to say what it actually is.
What is at stake socially, culturally, politically, and
economically when we routinely use technology to gather information
about our bodies and environments? Today anyone can purchase
technology that can track, quantify, and measure the body and its
environment. Wearable or portable sensors detect heart rates,
glucose levels, steps taken, water quality, genomes, and
microbiomes, and turn them into electronic data. Is this phenomenon
empowering, or a new form of social control? Who volunteers to
enumerate bodily experiences, and who is forced to do so? Who
interprets the resulting data? How does all this affect the
relationship between medical practice and self care, between
scientific and lay knowledge? Quantified examines these and other
issues that arise when biosensing technologies become part of
everyday life. The book offers a range of perspectives, with views
from the social sciences, cultural studies, journalism, industry,
and the nonprofit world. The contributors consider data,
personhood, and the urge to self-quantify; legal, commercial, and
medical issues, including privacy, the outsourcing of medical
advice, and self-tracking as a "paraclinical" practice; and
technical concerns, including interoperability, sociotechnical
calibration, alternative views of data, and new space for design.
Contributors Marc Boehlen, Geoffrey C. Bowker, Sophie Day, Anna de
Paula Hanika, Deborah Estrin, Brittany Fiore-Gartland, Dana
Greenfield, Judith Gregory, Mette Kragh-Furbo, Celia Lury, Adrian
Mackenzie, Rajiv Mehta, Maggie Mort, Dawn Nafus, Gina Neff, Helen
Nissenbaum, Heather Patterson, Celia Roberts, Jamie Sherman, Alex
Taylor, Gary Wolf
What do the patented data structures embedded deep in the code of
an online computer game or the massively complicated architecture
of the latest supercomputer used to simulate nuclear explosions
have to do with culture, life or meaning? Why does technology
attract such wildly differing responses - from fervour to boredom
to distrust? Transductions explores these questions by drawing on
science and technology studies, contemporary critical theory and
corporeal theory. An exploration of complex technologies such as
online computer games, genomic databases and the global positioning
system reveals how the borders between bodies and machines, between
what counts as social and what counts as technical, are no less
diverse and complicated than culture itself. Indeed, they
constitute a crucial dimension of contemporary culture. Through a
critical analysis of the widely accepted notion that technology
speeds everything up, Transductions argues that there are only ever
differences in speed. The question for us now is how can such
differences be represented? Transductions was originally part of
the Technologies: Studies in Culture and Theory series.
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