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Showing 1 - 9 of 9 matches in All Departments

Scratch 3 Programming Playground - Learn to Program by Making Cool Games (Paperback): Al Sweigart Scratch 3 Programming Playground - Learn to Program by Making Cool Games (Paperback)
Al Sweigart
R609 Discovery Miles 6 090 Ships in 12 - 19 working days

Kids learn to code by making fun computer games with the Scratch programming language. Games include things like a timed maze, a snake game, asteroids, and more. By combining colorful Scratch programming blocks of code, kids quickly learn computer programming concepts, like loops, strings, and variables, without having to master the cryptic syntax found in most programming languages. Easy-to-follow, full color instructions let readers get immediate results with minor supervision. Review questions and coding challenges reinforce learning and aid classroom use and the development of lesson plans.

The Big Book Of Small Python Projects - 81 Easy Practice Programs (Paperback): Al Sweigart The Big Book Of Small Python Projects - 81 Easy Practice Programs (Paperback)
Al Sweigart
R1,046 R871 Discovery Miles 8 710 Save R175 (17%) Ships in 12 - 19 working days

The 100+ short, complete Python programmes in this book are designed to help beginning-to-intermediate Python programmers broaden their skills by providing a diverse set of coding examples they can study, emulate, and draw inspiration from. The programmes range from classic card and board games and mazes, to maths and probability demos, and mad libs. The author includes the complete code for each programme, as well as commentary and suggestions for how to modify and experiment with code.

Beyond The Basic Stuff With Python - Best Practices for Writing Clean Code (Paperback): Al Sweigart Beyond The Basic Stuff With Python - Best Practices for Writing Clean Code (Paperback)
Al Sweigart
R891 R742 Discovery Miles 7 420 Save R149 (17%) Ships in 12 - 19 working days

You're a student who wants to jumpstart their career with practical skills, or you're a self-taught beginner who has learned all you can from beginner programmer books and coding bootcamps. Now you're looking for the next step to becoming a real-world professional programmer so you can create your own apps and get started with your career. If that fits, then this book is for you! This book is perfect for self-taught programmers looking for the stuff intro books don't teach you and students wanting to get practical information before getting started with applying their new programming skills.

The Recursive Book Of Recursion - Ace the Coding Interview with Python and Javascript (Paperback): Al Sweigart The Recursive Book Of Recursion - Ace the Coding Interview with Python and Javascript (Paperback)
Al Sweigart
R955 R727 Discovery Miles 7 270 Save R228 (24%) Ships in 12 - 19 working days

Recursion, and recursive algorithms, have a reputation for being intimidating. But there's nothing magical about recursion. Its fearsome reputation is more a product of poor teaching than of the complexity of recursion itself. This book teaches the basics of recursion, exposes the ways it's often poorly taught, and clarifies the fundamental principles behind all recursive algorithms. It is project-based, containing complete, runnable programs in both Python and JavaScript, and covers several recursive algorithms for common tasks.

Coding With Minecraft - Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff (Paperback): Al Sweigart Coding With Minecraft - Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff (Paperback)
Al Sweigart
R838 R716 Discovery Miles 7 160 Save R122 (15%) Ships in 12 - 19 working days

Using ComputerCraft, a free Minecraft mod, and the Lua programming language (used by professional game developers), you'll write programs to make your bots dig mines, chop wood, craft items, and build anything you can imagine. Sit back, relax, and make your turtle army do the work! The book provides the full code needed to write each program and walks you through it line by line, explaining how things work along the way. By book's end, you ll have a handle on computer science basics, a taste of how fun and powerful coding can be, and plenty of turtle robots at your command.

Sudoji - 144 Emoji Sudoku Puzzles (Paperback): Al Sweigart Sudoji - 144 Emoji Sudoku Puzzles (Paperback)
Al Sweigart
R275 Discovery Miles 2 750 Ships in 10 - 15 working days
Making Games with Python & Pygame (Paperback): Al Sweigart Making Games with Python & Pygame (Paperback)
Al Sweigart
R749 Discovery Miles 7 490 Ships in 10 - 15 working days

Making Games with Python & Pygame is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com/pygame This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python.

Invent Your Own Computer Games With Python, 4e (Paperback, 4 Revised Edition): Al Sweigart Invent Your Own Computer Games With Python, 4e (Paperback, 4 Revised Edition)
Al Sweigart
R920 R805 Discovery Miles 8 050 Save R115 (13%) Ships in 12 - 19 working days

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language even if you ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: Combine loops, variables, and flow control statements into real working programs Choose the right data structures for the job, such as lists, dictionaries, and tuples Add graphics and animation to your games with the pygame module Handle keyboard and mouse input Program simple artificial intelligence so you can play against the computer Use cryptography to convert text messages into secret code Debug your programs and find common errors As you wo

Automate The Boring Stuff With Python, 2nd Edition - Practical Programming for Total Beginners (Paperback): Al Sweigart Automate The Boring Stuff With Python, 2nd Edition - Practical Programming for Total Beginners (Paperback)
Al Sweigart
R1,368 R1,114 Discovery Miles 11 140 Save R254 (19%) Ships in 9 - 17 working days

In this second edition of Automate the Boring Stuff with Python, you'll learn the basics of programming in Python, the fastest growing programming language today, before moving on to create Python programs that effortlessly perform useful and impressive feats of automation. This updated edition is full of step-by-step instructions that walk through each programme. Practice projects at the end of each chapter challenge you to improve those programmes and use your newfound skills to automate similar tasks.

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