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Sarah and Cabal head into the bowels of the earth to rescue
Hopper's newborn son and Gravid's small elf daughter, kidnapped by
Renegade Trolls. As they race to save the children Tom struggles
against his wraith urges. Hopper fights to control his jealously of
Sarah and Cabals growing relationship. As darkness closes in will
the team survive the horrors of the netherworld long enough to find
the missing children? Will their heightened emotions tear the team
apart and endanger all their lives? Traveling the netherworld
always comes at a cost. Who will pay the price?
Demon worship calls for sacrifice. It's Gabe's job to stop it.
Alyssa escapes with her little girl from the clutches of the cult
leader Walton. She races off into the night determined to keep her
daughter from becoming his next victim. As Walton pursues her,
Alyssa meets a handsome truck driver named Gabe, who is the most
beautiful man she's even seen. His courage and selfless kindness
sends ripples of emotion throughout Alyssa's petite form. Emotions
she's never felt before. But will his courage be enough to protect
her from the evil that pursues her?
Sarah has still not recovered from Hopper's loss. Sarah foolishly
left the one person who could make her happy, behind at Fortress
City after seeing Cabal in the arms of another woman. Now, Sarah
has successfully hidden away in the Woodland Village, a safe haven
where she can practice her magic. Cabal suddenly appears just as
word reaches the village that a band of renegade Trolls has escaped
the Netherworld. His presence stirs something inside Sarah that she
has never felt before. Soon they discover that Jack and Nicole,
Sarah's dearest friends are in serious trouble deep in the
wilderness. An evil presence stalks their mountain seeking to
destroy them. Sarah is forced to travel deep into the mountains
with Cabal as they rush to their friends rescue. Will she be able
to resist his charms long enough to save her friends? Will Cabal
manage to convince Sarah of his love before it's too late? Will
Sarah possess magic strong enough to defeat the powerful evil that
stalks them? Will her friends agree to the terrible price they must
pay to rid themselves of the beast?
Wouldn't it be cool to suddenly have the battle skills of a
seasoned warrior? Wouldn't that be even better if the battles felt
real but there was no physical risk to you? Wouldn't it be perfect
if the hypnotist in charge of your session was not insanely evil
and using you as a weapon in a plot for revenge? Four friends, two
in love, two in hate enter into a Group Hypnosis study attempting
to introduce fantasy adventures to small groups. They are promised
a video game type of adventure rescuing an Elf Queen from her
crystal prision as elf warriors, a sorceress and a fairy. As soon
as they fall under the good doctors spell they begin to realize the
adventure is more real than they could have ever imagined. They
find themselves in a hostile world they can't seem to escape from.
When Nicole Waters' boyfriend Tom becomes ill the prominent St
Louis Assistant DA is forced to take Tom's best friend Jack Tyler,
a local travel agent on a business vacation. Certain she's
discovered the next hot trend in adventure vacations Nicole takes
Jack and two others; Sarah Sims, a shy nurse practioner and Todd
Hopper, a professional hockey player into a test program for group
hypnosis. They travel to a small town in the middle of Kansas to
meet Dr. Strong, the psychologist researching group hypnosis at his
clinic . Undaunted by the fact that the so called clinic is housed
in an ancient looking run down hotel and Dr. Strong's creepy
assistants the group is eager to get started with their
'adventure'. Dr. Strong introduces the soon to be adventurers to an
equipment filled gym explaining, "The wall of netting might become
a series of vines or perhaps the side of a rock cliff. The weight
machine will serve as stimulus if you are required to lift or push
a heavy object. The stair climber will act as a tree, fortress wall
or perhaps a rock incline you must scale." He then offers Nicole
and her friends a mild sedative to aid in their simultaneous entry
into hypnosis. Yet instead of experiencing an action packed fantasy
adventure akin to a video game quest; they find themselves trapped
in a deadly world of elves and monsters that is more real than they
could ever imagine; where a cry for help goes unanswered.
After the tragedy of losing one of their own shortly after arriving
in this new world the remaining adventurers begin to create a new
life in a new world filled with elves and trolls. Suddenly the last
surviving Elf Wizard vanishes in a violent storm leaving an entire
battalion of Elf Warriors dead. Having recently completed her
apprenticeship Sorceress Sarah Sims and her companions Jack, a
skilled swordsman and his wife Nicole one of the last remaining
Woodland Elves now face a mysterious magical foe of great power.
Risking everything to save Sarah from the elven council's decision
to execute her for treason, the elf Prince Cabal secretly sneaks
the adventurers off in search of the menacing storm cloud
responsible for the wizards disappearance. Sarah quickly discovers
carelessness from their past has poisoned the land and caused the
Trolls to emerge from their lair. After Sarah exerts too much magic
battling the changeling, her friends have no choice but to trust
the trolls. These same trolls who took Todd Hopper off in the
darkness less than a year ago under the same pretext and he never
returned. Cabal, Jack and Nicole allow the trolls to lead them deep
inside the mountain so Sarah can recover in the safety of the troll
cavern. What they find there shakes all of them to their very core
and changes Sarah's life forever as they head into a battle that
pits friend against friend.
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