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Showing 1 - 5 of 5 matches in All Departments
Patent laws are different in many countries, and inventors are sometimes at a loss to understand which basic requirements should be satisfied if an invention is to be granted a patent. This is particularly true for inventions implemented on a computer. While roughly a third of all applications (and granted patents) relate, in one way or another, to a computer, applications where the innovation mainly resides in software or in a business method are treated differently by the major patent offices in the US (USPTO), Japan (JPO), and Europe (EPO). The authors start with a thorough introduction into patent laws and practices, as well as in related intellectual property rights, which also explains the procedures at the USPTO, JPO and EPO and, in particular, the peculiarities in the treatment of applications centering on software or computers. Based on this theoretical description, next they present in a very structured way a huge set of case studies from different areas like business methods, databases, graphical user interfaces, digital rights management, and many more. Each set starts with a rather short description and claim of the "invention," then explains the arguments a legal examiner will probably have, and eventually refines the description step by step, until all the reservations are resolved. All of these case studies are based on real-world examples, and will thus give an inexperienced developer an idea about the required level of detail and description he will have to provide. Together, Closa, Gardiner, Giemsa and Machek have more than 70 years experience in the patent business. With their academic background in physics, electronic engineering, and computer science, they know about both the legal and the subject-based subtleties of computer-based inventions. With this book, they provide a guide to a patent examiner's way of thinking in a clear and systematic manner, helping to prepare the first steps towards a successful patent application.
Patent laws are different in many countries, and inventors are sometimes at a loss to understand which basic requirements should be satisfied if an invention is to be granted a patent. This is particularly true for inventions implemented on a computer. While roughly a third of all applications (and granted patents) relate, in one way or another, to a computer, applications where the innovation mainly resides in software or in a business method are treated differently by the major patent offices in the US (USPTO), Japan (JPO), and Europe (EPO). The authors start with a thorough introduction into patent laws and practices, as well as in related intellectual property rights, which also explains the procedures at the USPTO, JPO and EPO and, in particular, the peculiarities in the treatment of applications centering on software or computers. Based on this theoretical description, next they present in a very structured way a huge set of case studies from different areas like business methods, databases, graphical user interfaces, digital rights management, and many more. Each set starts with a rather short description and claim of the "invention", then explains the arguments a legal examiner will probably have, and eventually refines the description step by step, until all the reservations are resolved. All of these case studies are based on real-world examples, and will thus give an inexperienced developer an idea about the required level of detail and description he will have to provide. Together, Closa, Gardiner, Giemsa and Machek have more than 70 years experience in the patent business. With their academic background in physics, electronic engineering, and computer science, they know about both the legal and the subject-based subtleties of computer-based inventions. With this book, they provide a guide to a patent examiner's way of thinking in a clear and systematic manner, helping to prepare the first steps towards a successful patent application.
Roger is just an ordinary boy, in an ordinary world – or so he thinks, until a grumpy dwarf warrior, Mossbelly MacFearsome, appears out of thin air and saves him from the school bully. If that isn’t incredible enough, now Moss has decided that Roger is the perfect human companion for his daring quest to defeat the dwarves’ arch-enemy Leatherhead Barnstorm and his horrifying horde of monstrous (but very polite) gorefiends. If Roger doesn’t help Moss, the world as we know it will be destroyed by ogres and dragons and the race of humans will be annihilated. If he does help, he will be late for his tea and his mum will be going mad with worry. A Highland castle, a trainee witch who knows karate, and an ancient spell to be broken – by King Golmar’s braces, just what has Roger got himself into? A hilarious action-packed fish-out-of-water adventure, perfect for young fans of Terry Pratchett, Neil Gaiman and Cressida Cowell.
If you hide your past, it will surely come back to haunt you. Living a respectable life in Cheltenham as a magistrate and property landlord, former agent and terrorist Tariq Al Hashmi falls into such a trap. With Libya's Colonel Gadaffi no longer a moving part of the Axis of Evil and the Irish Troubles on the back boiler, what could go wrong? His days as an embedded sleeper agent with a hidden fuse ready to be lit are surely over. But complacency proves an unreliable companion. Those in the secret world that he once occupied have long memories and other ideas. Unexpectedly his world starts to fall apart and Al Hashmi's former spymasters try to manipulate him in ways he could not have imagined and for purposes he can only guess at. Author Alex Gardiner's remarkable debut thriller is written with inside knowledge. The plot's twists and turns are spiced with intrigue and complexity that will keep the reader guessing until the very end.
It's Halloween, and Roger is yet again pulled into a bonkers adventure with the grouchy dwarf warrior Mossbelly MacFearsome. It turns out that Roger has accidentally set free the vicious Goblin Chief Redcap, who is looking to open an ancient portal back to his own world. Now Roger, Moss and their friends must track him down before he unleashes a mighty horde of goblins hellbent on destruction, mayhem ... and pickled onions. But how exactly does one find a ghoulish goblin on the one night of the year when everyone is in spooky fancy dress? A fabulously funny fast-paced adventure, perfect for fans of Terry Pratchett and Cressida Cowell.
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