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Showing 1 - 12 of 12 matches in All Departments
From a distance, the city shines so brilliantly that you never see the
darkness until it is too late to walk away. Her streets are ancient,
yet she bristles with the new. She charges the world for what she
offers; but for what she offers, you'd sell her both your eyes. The
city is Fioracitta, the Heart of Power. And she welcomes all visitors
with open arms. This supplement for Mythras is designed to give the
Games Master everything needed to craft adventures or a whole campaign
in this setting. The book outlines the city of Fioracitta, the
sprawling provincial capital of Lascany, a region in the peninsular
nation Itarra, as well as the city's history, geography, culture, and
much more. It contains full guidance for character creation, including
several non-human species: the Ophidians, the Longane, the Monacielli,
and others. Extensive sections on magic and religion adapt the Mythras
core rules to the setting, and throughout are many intrigues, secrets,
and agencies to help inform and create compelling adventures.
Fioracitta draws its inspirations from the Italian city states of the
late medieval period and the Renaissance, and creates a vibrant fantasy
world that is both self contained, or can be used with many of other
settings for Mythras, such as Luther Arkwright, Thennla, and even
Classic Fantasy.
Take command of Axis and Allied troops at the height of World War II in the first ever worker-placement wargame, brought to you by the designers of the Undaunted series. General Orders: World War II pits competing commanders against each other in a tug of war for control over a crucial Second World War battlefield, either in the mountains of Italy or the islands of the Pacific. Players strive to seize crucial strategic assets that unlock special abilities, and prevent their opponents doing the same. Balance the desire to gain these advantages with the need to secure supply lines, ward off aerial assault and artillery barrages, and protect your vulnerable headquarters, in this compact and elegant two-player game. From critically acclaimed design duo David Thompson and Trevor Benjamin, General Orders: WWII combines the dynamic tactical gameplay of a traditional wargame with the cut-throat decision-making of worker-placement games. Ages: 14+ Time: 30 minutes Number of players: 2 Components: 1 double-sided game board, 32 playing cards, 80+ wooden pieces, dice and tokens
Advocates a cybersecurity “social contract” between government and business in seven key economic sectors Cybersecurity vulnerabilities in the United States are extensive, affecting everything from national security and democratic elections to critical infrastructure and economy. In the past decade, the number of cyberattacks against American targets has increased exponentially, and their impact has been more costly than ever before. A successful cyber-defense can only be mounted with the cooperation of both the government and the private sector, and only when individual corporate leaders integrate cybersecurity strategy throughout their organizations. A collaborative effort of the Board of Directors of the Internet Security Alliance, Fixing American Cybersecurity is divided into two parts. Part One analyzes why the US approach to cybersecurity has been inadequate and ineffective for decades and shows how it must be transformed to counter the heightened systemic risks that the nation faces today. Part Two explains in detail the cybersecurity strategies that should be pursued by each major sector of the American economy: health, defense, financial services, utilities and energy, retail, telecommunications, and information technology. Fixing American Cybersecurity will benefit industry leaders, policymakers, and business students. This book is essential reading to prepare for the future of American cybersecurity.
The Stone Roses shows a band sizzling with skill, consumed with drive and aspiration and possessing an almost preternatural mastery of the pop paradigm. This book explores the political and cultural zeitgeist of England in 1989 and attempts to apprehend the magic ingredients that made The Stone Roses such a special and influential album.
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