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This book explains how pool hustlers use sharks to bend and break
the idea of sportsmanship. Their tricks are exposed in detail -
including specific instructions on how to respond. Some of these
sharking tricks are amateur hour only - commonly seen among
bar-bangers and teenage shooters. The sophisticated and slick
tricks are also described. These are all meant to be mental
distractions designed to help you lose games and money. To play
competitive table billiards, it takes more than good pocketing and
positioning skills. It takes a keen awareness of your opponent and
his actions. If he is a hustler, this book gives you the tools to
recognize and stop anything he does.
Most sports use statistics to evaluate skills. For example,
basketball counts free throw attempts versus successes. In the pool
and billiards cue sports, there is no clear system to statistically
evaluate player skills and abilities. This book provides that
objective evaluation system for pool and billiards players. This
book's sole purpose is to provide players with an objective
evaluation system. Every shooter can use their test scores to
determine how good (or bad) they are on a wide range of shooting
and playing skills. There are tests specifically for pool tables
and tests for billiard tables. These are Cue Sports Progressive
Test Groups - designed to determine the player's exact skills in
controlling two balls - the Object Ball (OB) and the Cue Ball (CB).
The book is divided into two levels: Intermediate and Advanced.
Each Test Group starts with an easy shot, followed by more
difficult tests. Each test is shot several times and scored. Each
test score in the group is added up. The scores can be compared to
previous attempts or in competitive challenge shootouts. Included
are instructions on how to use a Referee to setup and track test
results. Referees are very helpful when you want to challenge other
shooters someplace else on the planet, such as another city or
country. This scoring system can be used in several ways: Skills
Measurement - The test groups identify current playing skills with
actual results. The testing process uses multiple attempts that
remove the luck factor and reveal reality. Self-Knowledge - Because
the test groups strip away fuzzy personal assumptions, the player
can make more intelligent table decisions. Personal Training
Program - Test groups with low scores identify what areas must be
improved. A personalized skill development program can be
developed, based on results. Competitive Skills Comparison - Using
these test groups, players can compare their individual skills.
Competitions can occur in person or (with referees),
internationally. This can be done within in a casual competition or
formal tournament environment. There are free Personal and
Tournament PDF log books on the web site. Use these to enter test
scores and save the file as a history of your efforts.
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