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This book questions if spherology is a philosophy for designers,
giving guidance on ways to read Spheres, how to approach the
trilogy's indexicality, and apply the key tropes and ethics of
atmospheres to digital design. Each chapter includes a design-in,
that is a practical entry point into the many tropes of Spheres
including- bubbles, globes and foam. The book also applies
spherology to an atmosphere design issue involving endangered
species and geospatial threats to the environment. Spherology
refers to the Spheres trilogy by the philosopher Peter Sloterdijk,
which traces spherical ideas, theories, sensations and feelings
related to the philosophical concept of 'being' and the
human-centered position of 'being-in'. It is the first cynical,
feminist companion of spherology to take a practice-led approach
and to cover all three controversial volumes to with and against
Spheres. Windle draws on feminist science and technology studies
(STS) through parody within reading, writing and design practices.
Design provides navigation so that academics and students can
engage with spherology through an embodied concern with digital
materiality. As a feminist companion for today's design issues, the
book is an essential read for feminist STS scholars, design
practitioners and digital R&D specialists working both in
industry and academia, including more specifically data
visualisers, interface and interaction designers.
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