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Want to keep the momentum going after a successful teen event? That
"one off" can easily be turned into a popular monthly club that
will keep young adults coming back. Alessio, co-author of the
bestsellers A Year of Programs for Teens and A Year of Programs for
Teens 2, and Booth, coeditor of The Whole Library Handbook: Teen
Services, show you how. Designed to be used in school or public
library settings, this uniquely themed program guide: Offers
guidance on how to handle summer, winter and year-round reading
programs, with activities ranging from easy to elaborate Provides
activities useful for libraries with monthly teen clubs as well as
those who want to plan occasional fun events Saves planning time
and offers maximum flexibility by cross-referencing programs by
themes, allowing one program to be used with different audiences
Includes resource lists, readlikes, tips for success, and lessons
learned from programs that went awry Whether you're a teen program
novice or simply want to make your existing programming more
effective, the club programs presented here will make teens excited
to return to your library week after week.
There are plenty of mysteries in teens' lives, including physical
and emotional changes, uncertainty about the future, and feelings
between people. Seen in this light, the appeal of these stories for
this age group makes perfect sense: through a progression of plot
and clues, the ending of a teen mystery book provides expected
conclusions after an entertaining escape from reality. Well known
from her bestselling teen programming books, Alessio offers a
complete guide to getting young adults hooked on mysteries.
Included are Book lists featuring every type of mystery subgenre,
from cozies and romantic mysteries to suspense thrillers, police
procedurals, and beyond, all thoroughly annotated Titles published
within the last five years, accented by a handpicked assortment of
classics Recommendations of some adult mysteries that older teens
may enjoy Profiles of today's teen mystery fans, drawn from
first-hand experience Interviews with several popular mystery
authors to sketch in the genre's background and trends Step-by-step
instructions for more than 40 programming ideas, from creating a
""Mind Bending Club"" to puzzles and a complete mystery dinner
script Tips for displays, book talks, and marketing Multiple
indexes to help find the right book quickly This one-of-a-kind
resource will help YA librarians connect teens to mysteries they're
sure to love.
Public library programmers, marketers, and staff across the country
have relied on their previous books for fun and engaging offerings
that draw patrons in and keep them excited about visiting the
library again and again. Now this team of best-selling authors is
back with an all-new calendar of ready-to-go programs guaranteed to
provide fun all year round. They also offer a series of themed
programs specially designed for clubs, with pointers on hosting
meetings of clubs and activities that compliment these gatherings.
Best of all, their ideas are easily adaptable for a variety of
participants, including tweens, teens, millennials, older adults,
and families. Complete with planning lists, budgeting guidance, and
marketing advice, this book includes delightful programs such as
Rememberlutions, Prom Formalwear Giveaway, Cooking with a Waffle
Iron, Life Hacks for Living On Your Own, Preschool for Adults,
Upcycled Friendsgiving, and many others; club ideas like Parenting
Teens, STEAM Club, 5K Club, Crafterwork, and Service Club;
suggestions of variations for different age groups; and tips on
building interest in the topic prior to the event using trivia and
other free games. Packed with an assortment of flexible ideas for
youth, adults, and family engagement, this book’s programs will
help cultivate enthusiasm for public libraries every month of the
year.
This book of ready-to-go programs and events will help public
libraries give fans who are passionate about genres, characters,
games, and book series plenty of reasons to return to the library
again and again. Fandom programming can require planning across
departments, tie-ins to collections and community partnerships, and
targeted marketing. But the fun content cooked up by the three
best-selling authors in this guide makes it easy to stay organized
every step of way, with events broken down into components that
streamline planning and facilitates coordination. Adaptable for a
wide range of ages, this resource covers all the basics of how to
host a fandom event, including prep time, length of program, number
of patrons, budget, and supplies needed; suggests an age range
(tweens, teens, millennials, older adults) for each program while
also offering ways to tailor it to different groups; presents such
imaginative and engaging programming ideas as 50 Shades of Hot
Books, Old School Video Games, Women in Comics, Creating Steampunk
Outfits, Superhero School, and many more; provides ideas for
perennial fan favorites like Harry Potter, horror stories, and
sports; and gives tips on how to stay current with what's popular
and ways to incorporate popular activities like cosplay, trivia,
and movie-oke; Filled with projects and ideas that can be used with
a variety of fandoms and interests, this programming book will
ensure both quick planning and great turnout.
Needless to say, programming for teens can be a dubious fit for
library users in their 20s; and what appeals to Baby Boomers isn't
necessarily ideal for those in their 30s and 40s. Millennials
deserve their own programs. This handy guide specifically targets
those on the cusp of the born-digital generation and their peers,
offering up a year's worth of programming suitable for both public
and academic libraries. Organized by monthly clubs or monthly
themed events, a format that makes planning and execution a snap,
this resource: Provides an overview of what those in their 20s, 30,
and 40s want from libraries and how best to reach them Gives tips
for extending popular teen programs to older teens and those in
their 20s Presents start-to-finish programs sure to be a big draw,
such as a "pub trivia" night, recipe scrapbooking meetup, retro
craft club, old school gaming sessions, writer's workshops, and
community college networking events Shows how to program on a tight
budget by making the most of the library's existing collection and
resources Offers tips on marketing, outreach, and followup The fun
and popular programs contained in this guide will help libraries
become social and cultural cornerstones for the millennials in
their communities.
In this sequel to the book that ""takes teen services to a new
level"" (Adolescence), YA experts Amy J. Alessio and Kimberly A.
Patton present entirely new content while building on the
successful formula they established earlier. This volume offers
several new themed book lists and read-alikes as well as appendices
with reproducible handouts for the various programs. This
invaluable collection includes . . A section of introductory
material that includes general programming advice. . Information on
teen clubs, and marketing ideas. . More than 30 programs cleverly
organized around a calendar year, including several that focus on
technology, with many other ideas that can adapted year-round as
needed.Following the practical suggestions laid out here, young
adult librarians in public libraries, school librarians, and adult
and young adult services staff serving teens can easily build a
core teen audience and help attract new members to programs and to
the library.
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