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Different Engines investigates the emergence of technologies in
Latin America to create images, sounds, video games, and physical
interactions. The book contributes to the construction of a
historiographical and theoretical framework for understanding the
work of creators who have been geographically and historically
marginalized through the study of five exemplary and yet relatively
unknown artifacts built by engineers, scientists, artists, and
innovators. It offers a broad and detailed view of the complex and
sometimes unlikely conditions under which technological innovation
is possible and of the problematic logics under which these
innovations may come to be devalued as historically irrelevant.
Through its focus on media technologies, the book presents the
interactions between technological and artistic creativity, working
towards a wider understanding of the shifts in both fields that
have shaped current perceptions, practices, and design principles
while bringing into view the personal, social, and geopolitical
singularities embodied by particular devices. It will be an
engaging and insightful read for scholars, researchers, and
students across a wide range of disciplines, such as media studies,
art and design, architecture, cultural history, and the digital
humanities.
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