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Two armies prepare for war. Thor, surrounded by crackling
lightning, leads the assault of a horde of Viking berserkers.
Preparing to receive this charge stands a wall of grim-faced,
determined Spartan hoplites, commanded by Ares himself... Of Gods
and Mortals is a skirmish wargame that gives players the
opportunity to command the greatest heroes, warriors and monsters
of legend - and the gods and goddesses that ruled over them.
Whether you want to lead the forces of Greek, Egyptian, Celtic or
Norse mythology to battle, or build your own pantheon, Of Gods and
Mortals presents everything you need. Each player takes control of
a god, a handful of legendary characters and a number of mortal
troops, forming a warband that must work in harmony to succeed.
Although the gods are incredibly powerful, they are only as strong
as the faith of the mortals who follow them - if their worshippers
are cut down, gods become weaker, and if a deity is vanquished in
combat, its followers may flee the field of battle. Success lies in
employing a strategy that uses all your troops, from the mightiest
to the most humble, as effectively as possible.
Rogue Stars is a character-based science fiction skirmish wargame,
where players command crews of bounty hunters, space pirates,
merchants, prospectors, smugglers, mercenary outfits, planetary
police and other such shady factions from the fringes of galactic
civilisation. Crews can vary in size, typically from four to six,
and the character and crew creation systems allow for practically
any concept to be built. Detailed environmental rules that include
options for flora, fauna, gravity, dangerous terrain and
atmosphere, and scenario design rules that ensure that missions are
varied and demand adaptation and cunning on the parts of the
combatants, make practically any encounter possible. Run contraband
tech to rebel fighters on an ocean world while hunted by an alien
kill-team or hunt down a research vessel and fight zero-gravity
boarding actions in the cold depths of space - whatever you can
imagine, you can do.
Ghost Rangers is a complete Fear and Faith mini-campaign for
ghost-Hunting with your tongues firmly planted in your cheeks. It
introduces new equipment, characters and new exciting scenarios.
This is a campaign supplement for the Fear and Faith Horror
miniatures rules by Ganesha Games. A copy of Fear and Faith is
required to play.
MUTANTS AND DEATH RAY GUNS is a fast-paced, skirmish level,
post-holocaust miniature system for 2+ players. Based on the
popular Song of Blades and Heroes mechanics, the rules are simple
and, above all, FUN After the holocaust, new races compete for
supremacy over a scorched Earth. Pit your band of desperadoes
against the dangers of a wasted world. Radiation, toxic waste,
nanite storms, hostile lifeforms abound. Have you got what it takes
to survive? Complete a battle in 45 minutes, or a campaign in one
evening Play with any single-based miniature, in any scale, with as
little as four models per player- a 2'x2' table is enough Use three
sticks for movement and ranges - no need for a tape measure. Create
characters randomly or with a point system. Character types
include: Humans, Androids, Mutants, Robots, Mutated Plants, Mutated
Animals, and the disease-ridden Wretched Six scenarios included;
Rules for mutations, power armor, high-tech weapons and psi-powers;
Campaign rules: characters gain new mutations and equipment after
every battle. This revised, expanded edition is a complete, stand
alone product. No purchase of other books necessary.
Bera ha quindici anni, ed e la figlia di Bjorn, un razziatore
vichingo. Quando suo padre sparisce per una spedizione segreta
all'inizio dell'inverno, Bera ruba una barca e parte alla sua
ricerca, trascinando con se la sua migliore amica e sua cugina.
Perche Bjorn e partito proprio all'inizio del lungo inverno? E
perche si e avventurato nelle terre dei Sabme, che hanno fama di
stregoni e mezzi troll? Tra maledizioni, pericoli, magie e creature
mostruose, una ragazza partita alla ricerca del padre dovra trovare
se stessa e scoprire il proprio destino. Dai dieci anni. Primo
volume, leggibile separatamente, della "Saga di Bera Bjornsdottir."
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