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Best Practices for Children's Ministry - Leading from the Heart (Paperback): Andrew Ervin Best Practices for Children's Ministry - Leading from the Heart (Paperback)
Andrew Ervin; Foreword by Leslie Hart
R349 R328 Discovery Miles 3 280 Save R21 (6%) Ships in 18 - 22 working days

There is a growing number of local church laypeople entering children's ministry leadership. While this is helpful for furthering the Kingdom, these leaders face a huge learning curve. There are few resources available in the Wesleyan tradition for children's ministry leadership.Best Practices for Children's Ministry seeks to answer this need. With insight and understanding of the children's ministry world, author Andrew Ervin provides leaders with the tips, strategies, and skills they need to develop a strong and successful children's ministry.Times have changed. No longer does programming alone satisfy as the summation of children's ministry. No, the role of the children's ministry leader is far more complex. With Best Practices for Children's Ministry, leaders will find the answers and solutions they need to better practice children's ministry.

Bit by Bit - How Video Games Transformed Our World (Hardcover): Andrew Ervin Bit by Bit - How Video Games Transformed Our World (Hardcover)
Andrew Ervin
R820 R751 Discovery Miles 7 510 Save R69 (8%) Ships in 18 - 22 working days

Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing-and there is a 40 percent chance this person is a woman. In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games can be art because they are beautiful, moving, and even political.

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