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Showing 1 - 25 of 33 matches in All Departments
Death Period settles into their new home in Gideon, the City of Duels, as the Tournaments are about to begin. Many powerful Masters have gathered from all over for the right to challenge a special UBM...but in a strange twist of fate, Ray Starling finds himself up against an opponent that even Altar’s Superiors would hesitate to fight! Meanwhile, Sechs and his Illegal Frontier begin their plan to break out of the gaol, setting off a cascade of consequences that will ripple throughout the world. Will Ray emerge victorious? Will Sechs’s unthinkable plot succeed? Or might this escalating chain of events cause something even worse, as the Overlord of Dreams’ slumber becomes uncomfortably restless...?
A Nice Day for a White Wedding The time has come: Touya's all set to marry his nine blushing brides! The invites are addressed and stamped, the dinner menu has been set, and the entire nation of Brunhild trembles with anticipation. Can he make it through his big day unscathed? Not if his divine retinue has anything to say about it! And as for the honeymoon, bringing his nine spouses through a spatial tear to vacation on Earth sounds like a nice idea. What could possibly go wrong? The church bells ring, signaling a tale of swords, sorcery, and smiles!
Ray and his new alliance, Death Period, are preparing for a major dueling event when they suddenly meet some surprising new recruits! As the clan grows even larger, it might be time for them to find a home of their own. Luckily for them, Count Gideon appears with a most unexpected offer in mind... At the same time, Sechs and his coconspirators deep in the gaol are putting the final touches on a plan more heinous than any before. The past and present converge to reveal a long-held secret known only to the King of Destruction...and the King of Crime!
Contains the full Volume 3 and 4! Who needs peace and quiet when you have games to play? Ray's climb towards becoming a super paladin continues, but it's never as easy as anyone hopes. While walking the streets of Gideon, When fighting off a band of hoodlums harassing a young woman, he meets a flamboyant new ally named Hugo, and the two decide to cooperate in order to take down a nefarious criminal group known as the Gouz-Maise gang. But little did Ray know that this seemingly simple rescue mission would cement just how gruesome a reality the world of Infinite Dendrogram could become. Can Ray keep his in-game life - and dignity - intact, or is he just another cog in the machine of Infinite Dendrogram?
This book attends to four poets - John Clare, Gerard Manley Hopkins, Edward Thomas, and Ivor Gurney - whose poems are remarkable for their personal directness and distinctiveness. It shows how their writing conveys a potently individual quality of feeling, perception, and experience: each poet responds with unusual commitment to the Romantic idea of art as personal expression. The book looks closely at the vitality and intricacy of the poets' language, the personal candour of their subject matter, and their sense, obdurate but persuasive, of their own strangeness. As it traces the tact and imagination with which each of the four writers realises the possibilities of individualism in lyric, it affirms the vibrancy of their contributions to nineteenth and twentieth-century poetry.
At the heart of this book is a belief that poetry matters, and that it enables us to enjoy and understand life. In this accessible guide, Andrew Hodgson equips the reader for the challenging and rewarding experience of unlocking poetry, considering the key questions about language, technique, feeling and subject matter which illuminate what a poem has to say. In a lucid and sympathetic manner, he considers a diverse range of poets writing in English to demonstrate how their work enlarges our perception of ourselves and our world. The process of independent research is modeled step-by-step, as the guide shows where to start, how to develop ideas, and how to draw conclusions. Providing guidance on how to plan, organise and write essays, close readings and commentaries, from initial annotation to final editing, this book will provide you with the confidence to discover and express your own personal response to poetry.
Contains the full Volume 1 and 2! In a world of infinite possibilities, how would you choose to live? In the year 2043, Infinite Dendrogram, the world's first successful full-dive VRMMO (Virtual Reality Massive Multiplayer Online RPG) was released. In addition to its ability to perfectly simulate the five senses, along with its many other amazing features, the game promised to offer players a world full of infinite possibilities. Nearly two years later, soon-to-be college freshman, Reiji Mukudori, is finally able to buy a copy of the game and start playing. With some help from his experienced older brother, Shu, and his partner Nemesis, Reiji embarks on an adventure into the world of Infinite Dendrogram. Just what will he discover and encounter in this game world known for its incredible realism and infinite possibilities?
You're Toxic, I'm Slippin' Under The time has come for the final showdown against the wicked god. There's just one pesky little problem to deal with first-Touya and company need to purify the venom surrounding Isengard! But don't worry, Uncle Kousuke is here to help; he just needs a little assistance nurturing a very special sapling. Meanwhile, Touya thinks back to his life on Earth and wonders about the family he left behind. At last, the final battle begins, ringing in a story of swords, sorcery, and some very unhelpful Unicorns.
One more sun comes sliding down the sky Touya’s got a kingdom to run, so he can’t let familial fuss from eight children keep him away from his civic duties! As domestic and international issues pile up before him, will he be able to manage it all with so many mischievous mouths to feed? And what of the wicked devout, continuing their malicious machinations under the cover of night? Just how many of them are there now, and what are they plotting in the far west? Find out in this installment full of swords, sorcery, and flashback episodes!
A world-class magic train between Belfast and Regulus is about to begin its inaugural journey, and Touya's got tickets for the whole family! Well, his whole family minus his children who are still scattered across the world... Can Touya and his wives still have a good time on their trip? Which child will make it to Brunhild next, and what will they bring back with them? Are the wicked devout going to continue their vile machinations for much longer? And most importantly to Touya's wives: will Lu finally be able to bake the perfect zero-calorie cake?! It's full steam ahead in this tale of swords, sorcery, and sorcerous swords!
The Visions Dancing in My Mind... Touya's honeymoon might be over, but love's still lingering in the air in Brunhild! Can poor Endymion cope with being part of an alien menage a quatre? Who else might be looking for a match made in heaven? Having sealed the deal on his own romances, Touya's free to stick his nose into the love lives of those around him...but at what cost? Meanwhile, a ripple and quake rip through time, revealing images from a far-flung future. Just what-or who-might emerge? Find out in this riveting tale of swords, sorcery, and progeny!
After a series of troubling events, Mochizuki Touya takes some much-needed downtime. The fate of two worlds still hangs in the balance, he needs to secure more allies in the Reverse World, and Yula and the wicked god continue their dark machinations in the background, but that doesn't mean that our hero can't take a little time for romance and relaxation. But unbeknownst to our crew, another god may have set his eyes on the mortal realm... Lovers waltz and blades clash, unveiling a story of swords, sorcery, and fun in the sun!
It's time for the Duchy of Brunhild to host a national festival, and Mochizuki Touya is smack-bang in the middle. World leaders are in attendance, nobility, traveling adventurers... And even God himself has seen fit to grace the mortal realm with his presence. What will Touya do when the big man upstairs comes downstairs for a change? More importantly, will he have enough dessert?! Meanwhile, in the Reverse World, tragedy strikes... An unusual purple Gollem surfaces alongside a strange, depraved woman... Their actions paint an otherwise calm marketplace deep crimson... Put on your party hats for a tale of swords, sorcery, and tasty snacks!
Mochizuki Touya carries on his carefree life in another world, the looming birth of a wicked god and the peculiar behavior of the intelligent Phrase are no reason for him to panic! A distress call from a mysterious island forces him to jump into action, but what he discovers there may very well flip his entire world upside down... Pass through the open door to find a tale of swords, sorcery, and ancient legacies of antiquated mystery!
John Keats is regarded as one of the greatest poets of the Romantic movement. But when he died at the age of only twenty-five, his writing had been attacked by critics and his talent remained largely unrecognized. Part of the Macmillan Collector’s Library; a series of stunning, clothbound, pocket sized classics with gold foiled edges and ribbon markers. These beautiful books make perfect gifts or a treat for any book lover. This edition is edited and introduced by Dr Andrew Hodgson. This volume, Selected Poems, reflects his extraordinary creativity and versatility, drawing on the collections published during his lifetime as well as posthumously. He wrote in many different forms – from his famous Odes to ballads such as ‘La Belle Dame Sans Merci’, and the epic Hyperion. Together, they celebrate a poet who wrote with unsurpassed incite and emotion about art and beauty, love and loss, suffering and nature.
In a world of infinite possibilities, how would you choose to live? In the year 2043, Infinite Dendrogram, the world's first successful full-dive VRMMO was released. In addition to its ability to perfectly simulate the five senses, along with its many other amazing features, the game promised to offer players a world full of infinite possibilities. Nearly two years later, soon-to-be college freshman, Reiji Mukudori, is finally able to buy a copy of the game and start playing. With some help from his experienced older brother, Shu, and his partner Embryo, Reiji embarks on an adventure into the world of Infinite Dendrogram. Just what will he discover and encounter in this game world known for its incredible realism and infinite possibilities?
Delving into how the traumatic experience of the Second World War formed – or perhaps malformed – the post-war experimental novel, this book explores how the symbolic violence of post-war normalization warped societies’ perception of reality. Andrew Hodgson explores how the novel was used by authors to attempt to communicate in such a climate, building a memorial space that has been omitted from literatures and societies of the post-war period. Hodgson investigates this space as it is portrayed in experimental modern British and French fiction, considering themes of amnesia, myopia, delusion and dementia. Such themes are constantly referred back to and posit in narrative a motive for the very broken forms these books often take – books in boxes; of spare pages to be shuffled at the reader’s will; with holes in pages; missing whole sections of the alphabet; or books written and then entirely scrubbed out in smudged black ink. Covering the works of B. S. Johnson, Ann Quin, Georges Perec, Roland Topor, Raymond Queneau and others, Andrew Hodgson shows that there is method to the madness of experimental fiction and legitimizes the form as a prominent presence within a wider literary and historical movement in European and American avant-garde literatures.
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