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Showing 1 - 11 of 11 matches in All Departments
Writing Australian History on Screen reveals the depths in Australian history from convict times to the present day. The essays in this book are thematically driven and take a rounded historical-cultural-sociological-psychological approach in analyzing the various selected productions. In their analyses and interpretations of the topic, the contributors interrogate the intricacies in Australian history as represented in Australian filmic period drama, taken from an Australian perspective. Individually, and together as a body of authors, they highlight past issues that, despite the society's changing attitudes over time, still have relevance for the Australia of today. In speaking to the subject, the contributing writers show a keen awareness that addressing new areas arising from the humanities is key to learning; and hence to developing an understanding of the Australian culture, the society, and sense of the ever-unfurling flag of an Australian something that is not yet a national identity.
The Green Thread: Dialogues with the Vegetal World is an interdisciplinary collection of essays in the emerging field of Plant Studies. The volume is the first of its kind to bring together a dynamic body of scholarship that shares a critique of long-standing human perceptions of plants as lacking autonomy, agency, consciousness, and, intelligence. The leading metaphor of the book-"the green thread", echoing poet Dylan Thomas' phrase "the green fuse"-carries multiple meanings. On a more apparent level, "the green thread" is what weaves together the diverse approaches of this collection: an interest in the vegetal that goes beyond single disciplines and specialist discourses, and one that not only encourages but necessitates interdisciplinary and even interspecies dialogue. On another level, "the green thread" links creative and historical productions to the materiality of the vegetal-a reality reflecting our symbiosis with oxygen-producing beings. In short, The Green Thread refers to the conversations about plants that transcend strict disciplinary boundaries as well as to the possibility of dialogue with plants.
The Green Thread: Dialogues with the Vegetal World is an interdisciplinary collection of essays in the emerging field of Plant Studies. The volume is the first of its kind to bring together a dynamic body of scholarship that shares a critique of long-standing human perceptions of plants as lacking autonomy, agency, consciousness, and, intelligence. The leading metaphor of the book-"the green thread", echoing poet Dylan Thomas' phrase "the green fuse"-carries multiple meanings. On a more apparent level, "the green thread" is what weaves together the diverse approaches of this collection: an interest in the vegetal that goes beyond single disciplines and specialist discourses, and one that not only encourages but necessitates interdisciplinary and even interspecies dialogue. On another level, "the green thread" links creative and historical productions to the materiality of the vegetal-a reality reflecting our symbiosis with oxygen-producing beings. In short, The Green Thread refers to the conversations about plants that transcend strict disciplinary boundaries as well as to the possibility of dialogue with plants.
This essay collection examines the cultural and personal world of girls and women at a time when their lives, their person, their realities, and their status are about to change forever. Together, the chapters cleverly create an in-depth study of the subject, and look at several cultural forms to offer a different approach to the popularly-held views of the bride. The critical essays in this edited collection are thematically driven and include global perspectives of the portrayals of the bride in the films, stage productions and pop-culture narratives from Nigeria; Kenya; Uganda; Tanzania; Spain; Ancient Greece and Ancient Rome; Tajikistan; India; Egypt; and the South-Eastern Indian Ocean Islands. This multinational approach provides insight into the intricacies, customs, practices, and life-styles surrounding the bride in various Eastern and Western cultures.
This lecture describes a theoretical framework for the behavioural sciences that holds high promise for theory-driven research and design in Human-Computer Interaction. The framework is designed to tackle the adaptive, ecological, and bounded nature of human behaviour. It is designed to help scientists and practitioners reason about why people choose to behave as they do and to explain which strategies people choose in response to utility, ecology, and cognitive information processing mechanisms. A key idea is that people choose strategies so as to maximise utility given constraints. The framework is illustrated with a number of examples including pointing, multitasking, skim-reading, online purchasing, Signal Detection Theory and diagnosis, and the influence of reputation on purchasing decisions. Importantly, these examples span from perceptual/motor coordination, through cognition to social interaction. Finally, the lecture discusses the challenging idea that people seek to find optimal strategies and also discusses the implications for behavioral investigation in HCI.
This book presents computational interaction as an approach to explaining and enhancing the interaction between humans and information technology. Computational interaction applies abstraction, automation, and analysis to inform our understanding of the structure of interaction and also to inform the design of the software that drives new and exciting human-computer interfaces. The methods of computational interaction allow, for example, designers to identify user interfaces that are optimal against some objective criteria. They also allow software engineers to build interactive systems that adapt their behaviour to better suit individual capacities and preferences. Embedded in an iterative design process, computational interaction has the potential to complement human strengths and provide methods for generating inspiring and elegant designs. Computational interaction does not exclude the messy and complicated behaviour of humans, rather it embraces it by, for example, using models that are sensitive to uncertainty and that capture subtle variations between individual users. It also promotes the idea that there are many aspects of interaction that can be augmented by algorithms. This book introduces computational interaction design to the reader by exploring a wide range of computational interaction techniques, strategies and methods. It explains how techniques such as optimisation, economic modelling, machine learning, control theory, formal methods, cognitive models and statistical language processing can be used to model interaction and design more expressive, efficient and versatile interaction.
Autocross is the most accessible form of motorsports for the sports car enthusiast. With many clubs sanctioning events, it is possible to attend an event nearly every weekend in many areas. The low-risk format allows drivers to participate without needing to extensively modify their car for safety. Autocross events are held all across the United States and Canada. These events allow the average person to participate with their typical street cars. Because of the nature of the sport, drivers of many different skill levels and goals participate together. Casual drivers out for a good time and serious competitors with loads of talent can run in the same event and all have fun.How to Autocross covers everything you need to know to get behind the wheel and start autocrossing. It covers basic modifications such as tire pressures, alignment, and dampers, to more advanced modifications that go beyond the stock classes. Because autocross is a test of driver skill, there is a heavy emphasis on driving and car control, with coverage on accelerating, braking, weight transfer, shifting, corners, slaloms, and finding that perfect line. Information is also included on car classes, driver schools, data logging, how events are typically run, and how to find events in your area.If you would like to start racing on a budget, and want to have a blast on weekends showing off your car and your driving skills, How to Autocross is a great guide to get you started The photos in this edition are black and white.
This book presents computational interaction as an approach to explaining and enhancing the interaction between humans and information technology. Computational interaction applies abstraction, automation, and analysis to inform our understanding of the structure of interaction and also to inform the design of the software that drives new and exciting human-computer interfaces. The methods of computational interaction allow, for example, designers to identify user interfaces that are optimal against some objective criteria. They also allow software engineers to build interactive systems that adapt their behaviour to better suit individual capacities and preferences. Embedded in an iterative design process, computational interaction has the potential to complement human strengths and provide methods for generating inspiring and elegant designs. Computational interaction does not exclude the messy and complicated behaviour of humans, rather it embraces it by, for example, using models that are sensitive to uncertainty and that capture subtle variations between individual users. It also promotes the idea that there are many aspects of interaction that can be augmented by algorithms. This book introduces computational interaction design to the reader by exploring a wide range of computational interaction techniques, strategies and methods. It explains how techniques such as optimisation, economic modelling, machine learning, control theory, formal methods, cognitive models and statistical language processing can be used to model interaction and design more expressive, efficient and versatile interaction.
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