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Adventure is just down the Yellow Brick Road... The award-winning
author and illustrator of Neverland returns with another beautiful
RPG setting book, in OZ: A Fantasy Role-Playing Game. While many
have traveled with Dorothy Gale to the world of OZ, there is so
much more to explore! But know this: there is more to the land and
its inhabitants than the rumors might suggest. Appearances can be
deceiving and like any good metal smith will tell you, the only way
to tell a gold bar from a yellow brick is to hit it with a hammer.
So begins Andrew Kolb's OZ: A Fantasy Role-Playing Game. While 5th
Edition compatible like its predecessor, Neverland, OZ uses an
urban setting pointcrawl instead of a hexcrawl, full of secrets to
discover via underground trains and a monorail that loops around
all four districts of OZ. With different neighborhoods to explore,
factions to join, and questions to ask (what happened to The
Slippers, anyway?) players can escape to the Emerald City for hours
on end.
Take a train ride with Mickey in this accordion-fold board book,
with flaps to lift on every page All aboard! While reading a simple
story about Mickey's train ride to the countryside, fold this book
out car by car to explore the train inside and out-and meet Minnie,
Donald, Goofy, and more of Mickey's pals along the way! Each page
has a flap to lift for added seek-and-find fun, and the back sides
of the pages feature a running landscape with plenty of fun objects
to discover and count. A magical, interactive ride from beginning
to end!
Hop on board to explore the airport in this accordion-style book
with flaps to lift on every page All aboard! This accordion-style
book folds out car by car, taking readers on a tour of an airport
train-inside and out. Readers are asked to help a girl bound for
summer camp find her missing plane ticket, and as they search, they
are introduced to all the passengers on the train. There are
vacationing penguins, glamorous movie stars, traveling musicians,
and other silly surprises sure to delight on every read. When
readers flip the book over, they'll discover a panoramic view of
the airport-the control tower, runways, and parking lots-dotted
with objects for readers to find and count. A fun, interactive ride
from beginning to end!
Mermaids, sword fights, and adventures through Neverland are all
fun and exciting-until you're staring down the mouth of a crocodile
big enough to topple a castle. Journey into the world of Peter Pan
and its mysterious inhabitants in Neverland: A Fantasy Role-Playing
Setting. EXPLORE THE ISLE OF MISCHIEF & MYSTERY Many have heard
of the island of Neverland. Stories of pirates, mermaids and Peter
Pan are told by parents around the world to send their children off
to a happy, dreaming sleep. But, it's been a long time since the
Darlings first flew to Neverland and a new story is about to be
told. Your own. Take a journey into the world of Peter Pan and its
mysterious inhabitants in Neverland: A Fantasy RPG Setting. The
book is a feature-length hex crawl campaign, intended for sandbox
exploration. Created by Andrew Kolb, you'll find endless adventure
inside, lovingly adapted from the tales of Peter Pan and tailored
for an older audience. Each hex is self-contained, brimming with
lore from Peter Pan and the Darlings' escapades. It's time to tell
your own stories of pirates, mermaids and children who can fly. For
use with the fifth edition of the world's oldest role-playing game.
Hop aboard the subway with Abby Cadabby, Elmo, Big Bird, and more
of your favorite Sesame Street friends in this accordion-fold board
book, with die-cut windows to peek through and flaps to lift on
every pageAll aboard! While reading a simple story about riding the
subway, fold this book out to explore each car inside and out—and
meet your favorite Sesame Street residents along the way, from Abby
Cadabby to Elmo to The Count to Big Bird and more! Each page has a
flap to lift for added seek-and-find fun, and the back sides of the
pages feature a running landscape of the street up above, with
plenty of fun objects to discover from A to Z.
Make peace, not war! This hopeful twist on the classic game of
"War" challenges players to outdo each other with increasingly
generous acts of kindness. Each card depicts a good deed ranging
from simple things (I picked you flowers) to grand gestures (I love
you). The most thoughtful act wins the round and if there's a tie,
players must find peace. With charming vintage-inspired
illustrations and presented in a colorful box, this easy-to-play
game is a fun and thoughtful gift for all ages!
Folding out car by car, this accordion-style book takes readers on
a tour of Santa's Christmas train. Each car has lots to see-elves
making toys, penguins playing, reindeer preparing for the big
day-as Santa searches for his missing boot. With a running
landscape dotted with objects for children to find and count on the
back of the book, All Aboard! The Christmas Train is a fun,
interactive ride from beginning to end.
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