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Given that institutions of higher education have a predisposition
to compartmentalize and delineate areas of study, creative
technology may seem oxymoronic. On the contrary, the very basis of
western thought is found in the idea of transcendent knowledge. The
marriage of opposing disciplines therefore acts as a more holistic
approach to education. Creative Technologies for Multidisciplinary
Applications acts as an inspiration to educators and researchers
who wish to participate in the future of such multidisciplinary
disciplines. Because creative technology encompasses many
applications with the realm of art, gaming, the humanities, and
digitization, this book features a diverse collection of relevant
research for the modern world. It is a pivotal reference
publication for educators, students, and researchers in fields
related to sociology, technology, and the humanities.
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