0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R500 - R1,000 (1)
  • R1,000 - R2,500 (1)
  • R2,500 - R5,000 (2)
  • -
Status
Brand

Showing 1 - 4 of 4 matches in All Departments

The Pocket Mentor for Video Game Writers: Anna Megill The Pocket Mentor for Video Game Writers
Anna Megill
R990 Discovery Miles 9 900 Ships in 9 - 17 working days

Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book explains in simple, clear language exactly what a beginner needs to know about education requirements, finding job opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to run a writers’ room, manage a team, create documentation for various project phases, and navigate studio politics. The Pocket Mentor is designed to be a just-the-facts companion to The Game Writing Guide: Get Your Dream Job and Keep It, but it stands on its own as an invaluable go-anywhere resource for beginners and seasoned pros alike.

The Game Writing Guide - Get Your Dream Job and Keep It (Paperback): Anna Megill The Game Writing Guide - Get Your Dream Job and Keep It (Paperback)
Anna Megill
R1,356 Discovery Miles 13 560 Ships in 9 - 17 working days

This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers. Written by an experienced games writer with nearly two decades of industry knowledge, the book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter end challenges for readers to directly apply the skills they have learnt. This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills.

The Pocket Mentor for Video Game Writers: Anna Megill The Pocket Mentor for Video Game Writers
Anna Megill
R2,724 Discovery Miles 27 240 Ships in 18 - 22 working days

Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book explains in simple, clear language exactly what a beginner needs to know about education requirements, finding job opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to run a writers’ room, manage a team, create documentation for various project phases, and navigate studio politics. The Pocket Mentor is designed to be a just-the-facts companion to The Game Writing Guide: Get Your Dream Job and Keep It, but it stands on its own as an invaluable go-anywhere resource for beginners and seasoned pros alike.

The Game Writing Guide - Get Your Dream Job and Keep It (Hardcover): Anna Megill The Game Writing Guide - Get Your Dream Job and Keep It (Hardcover)
Anna Megill
R3,327 Discovery Miles 33 270 Ships in 18 - 22 working days

This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers. Written by an experienced games writer with nearly two decades of industry knowledge, the book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter end challenges for readers to directly apply the skills they have learnt. This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Lucy to Language - The Benchmark Papers
R.I.M. Dunbar, Clive Gamble, … Hardcover R3,890 Discovery Miles 38 900
A Muslim Minority in Turkey - Migration…
Lejla Voloder Hardcover R3,011 Discovery Miles 30 110
Breaking Emotional Barriers to Healing…
Craig A. Miller Paperback R380 R353 Discovery Miles 3 530
Nasty Women Talk Back - Feminist Essays…
Joy Watson Paperback  (2)
R290 Discovery Miles 2 900
Lethal Spots, Vital Secrets - Medicine…
Roman Sieler Hardcover R3,571 Discovery Miles 35 710
Searching For Churches - Five Wild Years…
Alvin Witten Paperback R347 Discovery Miles 3 470
Jane Goodall - A Biography
Meg Greene Paperback R356 Discovery Miles 3 560
Inventing Software - The Rise of…
Kenneth Nichols Hardcover R2,557 Discovery Miles 25 570
Jane Goodall - A Biography
Meg Greene Hardcover R1,133 Discovery Miles 11 330
Memory Dump Analysis Anthology, Volume 7
Dmitry Vostokov, Software Diagnostics Institute Hardcover R1,137 Discovery Miles 11 370

 

Partners