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Human Work Interaction Design: Designing for Human Work - The first IFIP TC 13.6 WG Conference: Designing for Human Work, February 13-15, 2006, Madeira, Portugal (Paperback, Softcover reprint of hardcover 1st ed. 2006)
Torkil Clemmensen, Pedro Campos, Rikke Orngreen, Annelise Mark Pejtersen, William Wong
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R2,957
Discovery Miles 29 570
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Ships in 10 - 15 working days
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This book records the very first Working Conference of the newly
established IFIP Working Group on Human-Work Interaction Design,
which was hosted by the University of Madeira in 2006. The theme of
the conference was on synthesizing work analysis and design
sketching, with a particular focus on how to read design sketches
within different approaches to analysis and design of human-work
interaction. Authors were encouraged to submit papers about design
sketches - for interfaces, for organizations of work etc. - that
they themselves had worked on. During the conference, they
presented the lessons they had learnt from the design and
evaluation process, citing reasons for why the designs worked or
why they did not work. Researchers, designers and analysts in this
way confronted concrete design problems in complex work domains and
used this unique opportunity to share their own design problems and
solutions with the community. To successfully practice and do
research within Human - Work Interaction Design requires a high
level of personal skill, which the conference aimed at by
confronting designers and work analysts and those whose research is
both analysis and design. They were asked to collaborate in small
groups about analysis and solutions to a common design problem.
The IFIP World Computer Congress (WCC) is one of the most important
conferences in the area of computer science and a number of related
Human and Social Science disciplines at the worldwide level and it
has a federated structure, which takes into account the rapidly
growing and expanding interests in this area. Human-Computer
Interaction is now a mature and still dynamically evolving part of
this area, which is represented in IFIP by the Technical Committee
13 on HCI. We are convinced that in this edition of WCC, which
takes place for the first time in Italy, it will be interesting and
useful to have a Symposium on Human- Computer Interaction in order
to present and discuss a number of contributions in this field.
There has been increasing awareness among designers of interactive
systems of the importance of designing for usability, but we are
still far from having products that are really usable, and
usability can mean different things depending on the application
domain. We are all aware that too many users of current technology
feel often frustrated because computer systems are not compatible
with their abilities and needs with existing work practices. As
designers of tomorrow technology, we have the responsibility of
creating computer artefacts that would permit better user
experience with the various computing devices, so that users may
enjoy more satisfying experiences with information and
communications technologies.
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Human-Computer Interaction - Second IFIP TC 13 Symposium, HCIS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010, Proceedings (Hardcover, Edition.)
Peter Forbrig, Fabio Paterno, Annelise Mark Pejtersen
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R1,600
Discovery Miles 16 000
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Ships in 10 - 15 working days
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The IFIP World Computer Congress (WCC) is one of the most important
conferences in the area of computer science at the worldwide level
and it has a federated structure, which takes into account the
rapidly growing and expanding interests in this area. Informatics
is rapidly changing and becoming more and more connected to a
number of human and social science disciplines. Human-computer
interaction is now a mature and still dynamically evolving part of
this area, which is represented in IFIP by the Technical Committee
13 on HCI. In this WCC edition it was interesting and useful to
have again a Symposium on Human-Computer Interaction in order to p-
sent and discuss a number of contributions in this field. There has
been increasing awareness among designers of interactive systems of
the importance of designing for usability, but we are still far
from having products that are really usable, and usability can mean
different things depending on the app- cation domain. We are all
aware that too many users of current technology often feel
frustrated because computer systems are not compatible with their
abilities and needs in existing work practices. As designers of
tomorrow's technology, we have the - sponsibility of creating
computer artifacts that would permit better user experience with
the various computing devices, so that users may enjoy more
satisfying expe- ences with information and communications
technologies.
The IFIP World Computer Congress (WCC) is one of the most important
conferences in the area of computer science and a number of related
Human and Social Science disciplines at the worldwide level and it
has a federated structure, which takes into account the rapidly
growing and expanding interests in this area. Human-Computer
Interaction is now a mature and still dynamically evolving part of
this area, which is represented in IFIP by the Technical Committee
13 on HCI. We are convinced that in this edition of WCC, which
takes place for the first time in Italy, it will be interesting and
useful to have a Symposium on Human- Computer Interaction in order
to present and discuss a number of contributions in this field.
There has been increasing awareness among designers of interactive
systems of the importance of designing for usability, but we are
still far from having products that are really usable, and
usability can mean different things depending on the application
domain. We are all aware that too many users of current technology
feel often frustrated because computer systems are not compatible
with their abilities and needs with existing work practices. As
designers of tomorrow technology, we have the responsibility of
creating computer artefacts that would permit better user
experience with the various computing devices, so that users may
enjoy more satisfying experiences with information and
communications technologies.
|
Human Work Interaction Design: Designing for Human Work - The first IFIP TC 13.6 WG Conference: Designing for Human Work, February 13-15, 2006, Madeira, Portugal (Hardcover, 2006 ed.)
Torkil Clemmensen, Pedro Campos, Rikke Orngreen, Annelise Mark Pejtersen, William Wong
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R3,118
Discovery Miles 31 180
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Ships in 10 - 15 working days
|
This book records the very first Working Conference of the newly
established IFIP Working Group on Human-Work Interaction Design,
which was hosted by the University of Madeira in 2006. The theme of
the conference was on synthesizing work analysis and design
sketching, with a particular focus on how to read design sketches
within different approaches to analysis and design of human-work
interaction. Authors were encouraged to submit papers about design
sketches - for interfaces, for organizations of work etc. - that
they themselves had worked on. During the conference, they
presented the lessons they had learnt from the design and
evaluation process, citing reasons for why the designs worked or
why they did not work. Researchers, designers and analysts in this
way confronted concrete design problems in complex work domains and
used this unique opportunity to share their own design problems and
solutions with the community. To successfully practice and do
research within Human - Work Interaction Design requires a high
level of personal skill, which the conference aimed at by
confronting designers and work analysts and those whose research is
both analysis and design. They were asked to collaborate in small
groups about analysis and solutions to a common design problem.
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