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Augmented Reality, Virtual Reality, and Computer Graphics - Third  International Conference, AVR 2016, Lecce, Italy, June... Augmented Reality, Virtual Reality, and Computer Graphics - Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part II (Paperback, 1st ed. 2016)
Lucio Tommaso De Paolis, Antonio Mongelli
R1,545 Discovery Miles 15 450 Ships in 10 - 15 working days

The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial andmilitary sectors.

Augmented Reality, Virtual Reality, and Computer Graphics - 4th International Conference, AVR 2017, Ugento, Italy, June 12-15,... Augmented Reality, Virtual Reality, and Computer Graphics - 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part II (Paperback, 1st ed. 2017)
Lucio Tommaso De Paolis, Patrick Bourdot, Antonio Mongelli
R3,044 Discovery Miles 30 440 Ships in 10 - 15 working days

The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage.

Augmented Reality, Virtual Reality, and Computer Graphics - 4th International Conference, AVR 2017, Ugento, Italy, June 12-15,... Augmented Reality, Virtual Reality, and Computer Graphics - 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part I (Paperback, 1st ed. 2017)
Lucio Tommaso De Paolis, Patrick Bourdot, Antonio Mongelli
R2,938 Discovery Miles 29 380 Ships in 10 - 15 working days

The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage.

Augmented Reality, Virtual Reality, and Computer Graphics - Third International Conference, AVR 2016, Lecce, Italy, June 15-18,... Augmented Reality, Virtual Reality, and Computer Graphics - Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part I (Paperback, 1st ed. 2016)
Lucio Tommaso De Paolis, Antonio Mongelli
R3,032 Discovery Miles 30 320 Ships in 10 - 15 working days

The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial andmilitary sectors.

Augmented and Virtual Reality - First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, Revised Selected... Augmented and Virtual Reality - First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, Revised Selected Papers (Paperback, 2014 ed.)
Lucio Tommaso De Paolis, Antonio Mongelli
R2,902 Discovery Miles 29 020 Ships in 10 - 15 working days

This book constitutes the thoroughly revised papers of the First International Conference on Augmented and Virtual Reality, AVR 2014, held in Lecce, Italy, in September 2014. The 28 papers, 2 tutorials and 3 keynotes presented were carefully reviewed and selected from 76 submissions. They include topics from virtual/augmented/mixed reality to 3D user interfaces and the technology needed to enable these environments to a wide range of applications (medical, entertainment, military, design, manufacture, maintenance, arts and cultural heritage).

Augmented and Virtual Reality - Second International Conference, AVR 2015, Lecce, Italy, August 31 - September 3, 2015,... Augmented and Virtual Reality - Second International Conference, AVR 2015, Lecce, Italy, August 31 - September 3, 2015, Proceedings (Paperback, 1st ed. 2015)
Lucio Tommaso De Paolis, Antonio Mongelli
R3,044 Discovery Miles 30 440 Ships in 10 - 15 working days

This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions. The SALENTO AVR 2015 conference brings together a community of researchers from academia and industry, computer scientists, engineers, and physicians in order to share points of views, knowledge, experiences, and scientific and technical results related to state-of-the-art solutions and technologies on virtual and augmented reality applications for medicine, cultural heritage, education, industrial sectors, as well as the demonstration of advanced products and technologies.

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