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The computational modelling of deformations has been actively
studied for the last thirty years. This is mainly due to its large
range of applications that include computer animation, medical
imaging, shape estimation, face deformation as well as other parts
of the human body, and object tracking. In addition, these advances
have been supported by the evolution of computer processing
capabilities, enabling realism in a more sophisticated way. This
book encompasses relevant works of expert researchers in the field
of deformation models and their applications. The book is divided
into two main parts. The first part presents recent object
deformation techniques from the point of view of computer graphics
and computer animation. The second part of this book presents six
works that study deformations from a computer vision point of view
with a common characteristic: deformations are applied in real
world applications. The primary audience for this work are
researchers from different multidisciplinary fields, such as those
related with Computer Graphics, Computer Vision, Computer Imaging,
Biomedicine, Bioengineering, Mathematics, Physics, Medical Imaging
and Medicine.
The computational modelling of deformations has been actively
studied for the last thirty years. This is mainly due to its large
range of applications that include computer animation, medical
imaging, shape estimation, face deformation as well as other parts
of the human body, and object tracking. In addition, these advances
have been supported by the evolution of computer processing
capabilities, enabling realism in a more sophisticated way. This
book encompasses relevant works of expert researchers in the field
of deformation models and their applications. The book is divided
into two main parts. The first part presents recent object
deformation techniques from the point of view of computer graphics
and computer animation. The second part of this book presents six
works that study deformations from a computer vision point of view
with a common characteristic: deformations are applied in real
world applications. The primary audience for this work are
researchers from different multidisciplinary fields, such as those
related with Computer Graphics, Computer Vision, Computer Imaging,
Biomedicine, Bioengineering, Mathematics, Physics, Medical Imaging
and Medicine.
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