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Benjamin Meyer performs several psycho-physical experiments to
measure the re-adaptation process of glared drivers in traffic
scenarios. The author then develops a novel tone mapping algorithm
to simulate the recurring contrast perception of the human eye by
adjusting the displayed contrast. Depending on background
illumination, bright light sources cause considerable perception
restrictions for a glared viewer and can deter the driver from
perceiving critical objects for several seconds and severely
increase the risk of accidents. Based on the results of the
conducted user studies, this vision impairment is integrated into a
night driving simulator. The modified driving simulation provides a
more realistic visualization and enables the analysis of critical
traffic scenarios including short-time headlight glares. This leads
to better transferability of driving simulator results and enables
investigating driving behavior in the presence of glare.
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Nadine Gordimer
Paperback
(2)
R205
R168
Discovery Miles 1 680
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