|
Showing 1 - 2 of
2 matches in All Departments
Understanding Interaction explores the interaction between people
and technology in the broader context of the relations between the
human-made and the natural environments. It is not just about
digital technologies - our computers, smartphones, the Internet -
but all our technologies, such as mechanical, electrical, and
electronic. Our ancestors started creating mechanical tools and
shaping their environments millions of years ago, developing
cultures and languages, which in turn influenced our evolution.
Volume 1 looks into this deep history, starting from the
tool-creating period (the longest and most influential on our
physical and mental capacities) to the settlement period
(agriculture, domestication, villages and cities, written
language), the industrial period (science, engineering,
reformation, and renaissance), and finally the communication period
(mass media, digital technologies, and global networks). Volume 2
looks into humans in interaction - our physiology, anatomy,
neurology, psychology, how we experience and influence the world,
and how we (think we) think. From this transdisciplinary
understanding, design approaches and frameworks are presented to
potentially guide future developments and innovations. The aim of
the book is to be a guide and inspiration for designers, artists,
engineers, psychologists, media producers, social scientists, etc.,
and, as such, be useful for both novices and more experienced
practitioners. Image Credit: Still of interactive video pattern
created with a range of motion sensors in the Facets kaleidoscopic
algorithm (based underwater footage of seaweed movement) by the
author on 4 February 2010, for a lecture at Hyperbody at the
Faculty of Architecture, TU Delft, NL.
Understanding Interaction explores the interaction between people
and technology in the broader context of the relations between the
human-made and the natural environments. It is not just about
digital technologies - our computers, smartphones, the Internet -
but all our technologies, such as mechanical, electrical, and
electronic. Our ancestors started creating mechanical tools and
shaping their environments millions of years ago, developing
cultures and languages, which in turn influenced our evolution.
Volume 1 looks into this deep history, starting from the
tool-creating period (the longest and most influential on our
physical and mental capacities) to the settlement period
(agriculture, domestication, villages and cities, written
language), the industrial period (science, engineering,
reformation, and renaissance), and finally the communication period
(mass media, digital technologies, and global networks). Volume 2
looks into humans in interaction - our physiology, anatomy,
neurology, psychology, how we experience and influence the world,
and how we (think we) think. From this transdisciplinary
understanding, design approaches and frameworks are presented to
potentially guide future developments and innovations. The aim of
the book is to be a guide and inspiration for designers, artists,
engineers, psychologists, media producers, social scientists, etc.,
and, as such, be useful for both novices and more experienced
practitioners. Image Credit: Still of interactive video pattern
created with a range of motion sensors in the Facets kaleidoscopic
algorithm (based underwater footage of seaweed movement) by the
author on 4 February 2010, for a lecture at Hyperbody at the
Faculty of Architecture, TU Delft, NL.
|
You may like...
Not available
Not available
|