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Make the most of today's technology to give your students a more
interactive, authentic, global learning experience! Connecting Your
Students with the Virtual World shows you how to plan themed
projects for every season, embark on virtual field trips, and get
students in touch with other classrooms worldwide. This updated
edition includes a key new chapter on taking video conferencing to
the next level for optimal student engagement and collaboration, as
well as new chapters on connecting through games and esports and
connecting with parents. The book includes a wide variety of
standards-based, step-by-step activities you can implement
immediately.
Make the most of today's technology to give your students a more
interactive, authentic, global learning experience! Connecting Your
Students with the Virtual World shows you how to plan themed
projects for every season, embark on virtual field trips, and get
students in touch with other classrooms worldwide. This updated
edition includes a key new chapter on taking video conferencing to
the next level for optimal student engagement and collaboration, as
well as new chapters on connecting through games and esports and
connecting with parents. The book includes a wide variety of
standards-based, step-by-step activities you can implement
immediately.
Learn effective ways to teach STEAM with this helpful book from
educational technology experts Billy Krakower and Meredith Martin.
Whether you have a dedicated STEAM class, or plan to integrate it
into a regular classroom, you'll find out how to create a
structured learning environment while still leaving room for
inquiry and innovation. You'll also gain a variety of hands-on
activities and rubrics you can use immediately. Topics include: the
differences among STEM, STEAM, and makerspaces planning your STEAM
space stocking your space with the right supplies planning for
instruction and managing class time incorporating the core subjects
aligning lessons with standards and assessments getting the
administration and community involved taking your class to the next
level with design thinking. With this practical book, you'll have
all the tools you'll need to create a STEAM-friendly learning space
starting now. Continue the conversation on Twitter with the hashtag
#GSwSTEAM!
Learn effective ways to teach STEAM with this helpful book from
educational technology experts Billy Krakower and Meredith Martin.
Whether you have a dedicated STEAM class, or plan to integrate it
into a regular classroom, you'll find out how to create a
structured learning environment while still leaving room for
inquiry and innovation. You'll also gain a variety of hands-on
activities and rubrics you can use immediately. Topics include: the
differences among STEM, STEAM, and makerspaces planning your STEAM
space stocking your space with the right supplies planning for
instruction and managing class time incorporating the core subjects
aligning lessons with standards and assessments getting the
administration and community involved taking your class to the next
level with design thinking. With this practical book, you'll have
all the tools you'll need to create a STEAM-friendly learning space
starting now. Continue the conversation on Twitter with the hashtag
#GSwSTEAM!
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