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This book focuseson the use of computer visionand graphics in
architecture. It arose from a convergenceof several hot topics: 1.
visualization of built environments for engineering, historical and
other purposes, 2. virtual reconstruction of architecture from
visual data of existing struc tures, whether via photogrammetric or
range sensing techniques, and 3. augmentation of video data of
architecture with useful information. The focus here is on
architecture and howto present it, enhance it's abilities, make it
easier to understand and make it accessibleto a larger public.
Collective interest in this topic led to the International
Symposium on Virtual and Augmented Architecture, whose papers are
contained in this book. As editors, we were very pleased about how
well the different papers chosen gavea nice focus to the topic and
conference.It is clear that there are many different research
approaches still active in this area - this makes it an exciting
time. Wehope that this book captures that excitement and succeeds
in bringing it to you.
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