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Showing 1 - 3 of 3 matches in All Departments
Mobile Data Visualization is about facilitating access to and understanding of data on mobile devices. Wearable trackers, mobile phones, and tablets are used by millions of people each day to read weather maps, financial charts, or personal health meters. What is required to create e ffective visualizations for mobile devices? This book introduces key concepts of mobile data visualization and discusses opportunities and challenges from both research and practical perspectives. Mobile Data Visualization is the first book to provide an overview of how to e ffectively visualize, analyze, and communicate data on mobile devices. Drawing from the expertise, research, and experience of an international range of academics and practitioners from across the domains of Visualization, Human Computer Interaction, and Ubiquitous Computing, the book explores the challenges of mobile visualization and explains how it diff ers from traditional data visualization. It highlights opportunities for reaching new audiences with engaging, interactive, and compelling mobile content. In nine chapters, this book presents interesting perspectives on mobile data visualization including: how to characterize and classify mobile visualizations; how to interact with them while on the go and with limited attention spans; how to adapt them to various mobile contexts; specific methods on how to design and evaluate them; reflections on privacy, ethical and other challenges, as well as an outlook to a future of ubiquitous visualization. This accessible book is a valuable and rich resource for visualization designers, practitioners, researchers, and students alike.
Mobile Data Visualization is about facilitating access to and understanding of data on mobile devices. Wearable trackers, mobile phones, and tablets are used by millions of people each day to read weather maps, financial charts, or personal health meters. What is required to create e ffective visualizations for mobile devices? This book introduces key concepts of mobile data visualization and discusses opportunities and challenges from both research and practical perspectives. Mobile Data Visualization is the first book to provide an overview of how to e ffectively visualize, analyze, and communicate data on mobile devices. Drawing from the expertise, research, and experience of an international range of academics and practitioners from across the domains of Visualization, Human Computer Interaction, and Ubiquitous Computing, the book explores the challenges of mobile visualization and explains how it diff ers from traditional data visualization. It highlights opportunities for reaching new audiences with engaging, interactive, and compelling mobile content. In nine chapters, this book presents interesting perspectives on mobile data visualization including: how to characterize and classify mobile visualizations; how to interact with them while on the go and with limited attention spans; how to adapt them to various mobile contexts; specific methods on how to design and evaluate them; reflections on privacy, ethical and other challenges, as well as an outlook to a future of ubiquitous visualization. This accessible book is a valuable and rich resource for visualization designers, practitioners, researchers, and students alike.
Interaction, a means for people to express their goals and intentions to systems, plays a critical role in information visualization (InfoVis). The importance of interaction grows as the size and complexity of data increases. Well-designed interactions empower people to effectively complete tasks with visualized data and can provide a more fluid and engaging experience. Both industry and the broad human-computer interaction (HCI) research community have made significant advancements in hardware and software technologies that can be leveraged to support novel interaction techniques. Well-designed interactions for visualization systems hold great promise both for empowering people to effectively complete their tasks and for providing more natural and engaging user experiences. With the advancements in hardware and software technology, the visualization research community has made considerable progress on providing novel input and interaction experiences and continues to advance at a fast pace. Thus, it seems timely to look back at what has been achieved so far and contemplate what might be possible in the future. In this monograph, the authors first present a condensed summary of research efforts investigating post-WIMP interaction techniques in visualization systems. They include research from the broader HCI community and several product releases from industry that have influenced visualization interfaces. Furthermore, they reflect on their own projects that investigated post-WIMP InfoVis interaction and systems. The authors discuss the main challenges faced, lessons learned, and reflect on how their perspectives and viewpoints on post-WIMP for InfoVis have evolved over the course of these projects. Finally, they identify several open research directions that will help realize the full potential of post-WIMP interaction for and with InfoVis; expanding the boundaries of InfoVis and reaching a broader audience.
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