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Today, consumers of video games spend over $22.4 billion each year;
using more complex and multi-layered strategies, game developers
attempt to extend the profitability of their products from a simple
one-time sale, to continuous engagement with the consumer. The
Evolution and Social Impact of Video Game Economics examines
paradigmatic changes in the economic structure of the video game
industry from a media effects and game design perspective. This
book explores how game developers have changed how they engage
players in order to facilitate continuous financial transactions.
Contributors look from the advent of microtransactions and
downloadable content (DLCs) to the impact of planned obsolescence,
impulse buying, and emotional control. This collection takes a
broad view of the game dynamics and market forces that drive the
video game industry, and features international contributors from
Asia, Europe, and Australia.
Today, consumers of video games spend over $22.4 billion each year;
using more complex and multi-layered strategies, game developers
attempt to extend the profitability of their products from a simple
one-time sale, to continuous engagement with the consumer. The
Evolution and Social Impact of Video Game Economics examines
paradigmatic changes in the economic structure of the video game
industry from a media effects and game design perspective. This
book explores how game developers have changed how they engage
players in order to facilitate continuous financial transactions.
Contributors look from the advent of microtransactions and
downloadable content (DLCs) to the impact of planned obsolescence,
impulse buying, and emotional control. This collection takes a
broad view of the game dynamics and market forces that drive the
video game industry, and features international contributors from
Asia, Europe, and Australia.
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