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Showing 1 - 25 of 25 matches in All Departments

Spooked, Inc - Frightfully Scenematic Roleplaying (Paperback): Brett M. Bernstein Spooked, Inc - Frightfully Scenematic Roleplaying (Paperback)
Brett M. Bernstein
R473 Discovery Miles 4 730 Ships in 10 - 15 working days
Dark Horrors & Hidden Places - OSR Dark Gothic Roleplaying (Paperback): Brett M. Bernstein, Dave Vaulderhaug Dark Horrors & Hidden Places - OSR Dark Gothic Roleplaying (Paperback)
Brett M. Bernstein, Dave Vaulderhaug
R304 Discovery Miles 3 040 Ships in 10 - 15 working days
Ancient Odysseys - More Treasure Awaits! (Paperback): Sheryl Nantus Ancient Odysseys - More Treasure Awaits! (Paperback)
Sheryl Nantus; Brett M. Bernstein
R353 Discovery Miles 3 530 Ships in 10 - 15 working days

Unleash even more of your imagination... pious clerics and resourceful pathfinders join mighty warriors, powerful wizards, and crafty rogues. Their exploits are no longer limited to ancient dungeons and catacombs, as they venture through the wild landscapes of the surface, and face the crime and trade of towns.
This supplement for Ancient Odysseys: Treasure Awaits adds new options for play, from creating new types of adventurers and building landscapes to spending time in town and procuring goods to tackling new spells, traps, and creatures. Go beyond the basics, while maintaining the same fast-playing and flexible experience.
This digest-sized book requires the Treasure Awaits PDF, Boxed Set, or Pocket Edition.

Ancient Odysseys - Treasure Awaits! Pocket Edition (Paperback): Brett M. Bernstein Ancient Odysseys - Treasure Awaits! Pocket Edition (Paperback)
Brett M. Bernstein
R353 Discovery Miles 3 530 Ships in 10 - 15 working days

Prepare to Unleash your Imagination with Ancient Odysseys: Treasure Awaits , an introductory fantasy roleplaying game. Assume the role of a mighty warrior, powerful wizard, or crafty rogue and explore the ancient dungeons, catacombs, and ruins in the Known World. Start playing in less than 10 minutes. Two or more friends can join your adventures-or grab all the glory for yourself. Choose which areas to explore, choose which monsters to attack, and choose how to dole out the treasure. Then proceed with your own adventures into the dark and dangerous depths, exploring either random catacombs or those you design yourself. Written for beginners, yet perfect for veteran roleplayers in search of a fast-playing and flexible experience. Requires one or two dice. Downloadable sheets for characters and monsters are available at the Precis Intermedia website (www.precisintermedia.com).

Unbidden (Classic Reprint) - A Roleplaying Game of Horrors, Secrets, and Legends (Paperback): Brett M. Bernstein, Mark Bruno Unbidden (Classic Reprint) - A Roleplaying Game of Horrors, Secrets, and Legends (Paperback)
Brett M. Bernstein, Mark Bruno
R376 Discovery Miles 3 760 Ships in 10 - 15 working days
Rune Stryders - Fantasy-Mecha Roleplaying Game (Paperback): Mike Fiegel Rune Stryders - Fantasy-Mecha Roleplaying Game (Paperback)
Mike Fiegel; Edited by Brett M. Bernstein; Matt Drake
R882 Discovery Miles 8 820 Ships in 10 - 15 working days
Poseidonis (Supergame 3E) (Paperback): Jay Hartlove, Aimee (Hartlove) Milan, Brett M. Bernstein Poseidonis (Supergame 3E) (Paperback)
Jay Hartlove, Aimee (Hartlove) Milan, Brett M. Bernstein
R474 Discovery Miles 4 740 Ships in 10 - 15 working days
Adventures in the Misty Isles - Three Classic Dungeon Kits (Paperback): Judith Kerestan, Brett M. Bernstein, Peter Kerestan Adventures in the Misty Isles - Three Classic Dungeon Kits (Paperback)
Judith Kerestan, Brett M. Bernstein, Peter Kerestan
R495 Discovery Miles 4 950 Ships in 10 - 15 working days
Swords and Six-Siders Expanded Edition (Paperback): Brett M. Bernstein, Robert S Conley, Steve Robertson Swords and Six-Siders Expanded Edition (Paperback)
Brett M. Bernstein, Robert S Conley, Steve Robertson
R561 Discovery Miles 5 610 Ships in 10 - 15 working days
Two-Fisted Tales (Second Edition) - Thrilling Pulp RPG (Paperback): Brett M. Bernstein Two-Fisted Tales (Second Edition) - Thrilling Pulp RPG (Paperback)
Brett M. Bernstein; Matthew Stevens
R869 Discovery Miles 8 690 Ships in 10 - 15 working days
Supergame (Third Edition) - Super-Powered Roleplaying (Paperback): Tommy Brownell, William Miller Supergame (Third Edition) - Super-Powered Roleplaying (Paperback)
Tommy Brownell, William Miller; Brett M. Bernstein
R484 Discovery Miles 4 840 Ships in 10 - 15 working days
Barbarians Versus... RPG (Paperback): Nathan J Hill, Brett M. Bernstein Barbarians Versus... RPG (Paperback)
Nathan J Hill, Brett M. Bernstein
R305 Discovery Miles 3 050 Ships in 10 - 15 working days
Bloodshadows 3E - Fantasy-Noir Roleplaying (Paperback): Greg Farshtey, Ed Stark, Brett M. Bernstein Bloodshadows 3E - Fantasy-Noir Roleplaying (Paperback)
Greg Farshtey, Ed Stark, Brett M. Bernstein
R879 Discovery Miles 8 790 Ships in 10 - 15 working days
Hardnova 2 Revised & Expanded - Space Action Roleplaying (Paperback): Brett M. Bernstein Hardnova 2 Revised & Expanded - Space Action Roleplaying (Paperback)
Brett M. Bernstein; As told to Matt Drake, Clash Bowley
R507 Discovery Miles 5 070 Ships in 10 - 15 working days
Iron Gauntlets Classic Reprint (Paperback): Brett M. Bernstein, Peter C. Spahn, Andrew Kenrick Iron Gauntlets Classic Reprint (Paperback)
Brett M. Bernstein, Peter C. Spahn, Andrew Kenrick
R667 Discovery Miles 6 670 Ships in 10 - 15 working days

Harken back to the days of fantasy adventure.
It is an age when heroes ventured where the mass of humankind dared not tread - into a fantastic world of arcane wizards, bold warriors, powerful kings, and fell beasts. The voyages were perilous, but the rewards were great. Iron Gauntlets will thrust your heroes into epic swords and sorcery quests. Will they find glory or treachery, triumph, or an early death?
No classes or experience levels, Iron Gauntlets keeps it simple with consistent and flexible rules. The game is designed for people to tinker with it--because gamers almost always do. Add your own races and skills, or even create new magical powers.
Create a wide range of characters, from shaman and barbarian warriors to paladins and knights. If you can imagine it, you can create it. Unlike most other games, experience can have a direct influence on a character's actions: expend experience at will to increase the odds of a task or save it to raise a skill level between game sessions.
Combine with Active Exploits Diceless Roleplaying for diceless play. Combine with any "genreDiversion i" game or The "genreDiversion 3E Manual" for 2d6 play.
This Classic Reprint of the Iron Gauntlets softcover includes the sample setting of Amherth, introductory adventure, and companion book for lots of options.
BONUS: The included Companion material expands your Iron Gauntlets experience with new player, combat, and social conflict options, as well as sample difficulty ratings and new storytelling advice.

New World Disorder Expanded (Paperback): Christopher Brackett, Brett M. Bernstein New World Disorder Expanded (Paperback)
Christopher Brackett, Brett M. Bernstein
R364 Discovery Miles 3 640 Ships in 10 - 15 working days

New World Disorder is the easy-to-learn, miniatures-based tabletop game that takes place in a very near and very dystopian future. This Expanded Edition also includes rules for Cybernetics and Zombies.
Create deadly crews of vicious characters that improve as they accumulate experience from their firefights. Equip them from an extensive list of weapons. Pit gangs of urban warriors against each other, as corporate mercenaries, mob-hitmen, cannibals, and other nasties fight for survival on the streets of this world gone wrong.
Enter the CyberZone, a prison for the hordes of illegally-mechanized citizens that once plagued the outside world. The residents take advantage of the power that their cybernetics provide-from stronger limbs and better vision to mounted weapons and subdermal armor. Embrace the metal
Instead of just facing off against competing crews, worry about a threat worse than simple death. Lose to flesh-eating zombies and characters rise to attack their own. Muster enough firepower to burn them to ashes, shred them to ribbons, or blast them to smithereens. Crews fight for survival among zombie swarms on the streets of this world gone wrong. Prepare for the apocalypse

The One Page Dungeon Contest 2013 (Paperback): Alex Schroder The One Page Dungeon Contest 2013 (Paperback)
Alex Schroder; Compiled by Brett M. Bernstein
R739 Discovery Miles 7 390 Ships in 10 - 15 working days

The Task: design a complete dungeon in one page. The Complete 2013 Collection. Includes all 72 submissions, plus the 32 winning entries from 2010 and 2011 as a bonus. Check out the official 2013 One Page Dungeon Contest page for free downloads of the submissions.

The One Page Dungeon Contest 2012 (Paperback): Alex Schroder The One Page Dungeon Contest 2012 (Paperback)
Alex Schroder; Compiled by Brett M. Bernstein
R739 Discovery Miles 7 390 Ships in 10 - 15 working days

The Task: design a complete dungeon in one page. The Complete 2012 Collection. Includes all 106 submissions, including the 24 winning entries. Check out the official 2012 One Page Dungeon Contest page for free downloads of the submissions.

Coyote Trail - More Trails (Paperback): Brett M. Bernstein, Peter C. Spahn, Sheryl Nantus Coyote Trail - More Trails (Paperback)
Brett M. Bernstein, Peter C. Spahn, Sheryl Nantus
R316 Discovery Miles 3 160 Ships in 10 - 15 working days
A Fistfull of Miniatures Basic Game (Paperback): Jayson Abbott, Brett M. Bernstein A Fistfull of Miniatures Basic Game (Paperback)
Jayson Abbott, Brett M. Bernstein
R299 Discovery Miles 2 990 Ships in 10 - 15 working days

Pit Army against Army. You Decide the Outcome
A FISTFULL OF MINIATURES' unique combat system allows 15mm (or 25-30mm with some tweaking) figures based from other rules to be used without modification-whether you have 100 or 10,000 miniatures. Fast-moving mechanics for beginners and veterans alike, coupled with no paperwork while playing, allow huge battles to reach a conclusion in 2 hours or less.
The open-ended point system allows for just about any pre-firearms historical army to be created. Build infantries, cavalries, chariotries, and engines. Equip them with varying grades of armor, arms, quality of training, and leaders. Includes sample armies and battles.
Requires two six-sided and one averaging die.

Stormrift (Paperback): Brett M. Bernstein, Peter C. Spahn Stormrift (Paperback)
Brett M. Bernstein, Peter C. Spahn
R627 Discovery Miles 6 270 Ships in 10 - 15 working days

The alien Korr have come, crippling the once-mighty global superpowers and leaving the Earth defenseless. Tanks have stopped moving and planes stay grounded. Now, a horde of bioengineered, alien war-machines sweeps across the countryside, killing everything. But there is still hope. pockets of resistance have begun to gather and fight the invaders. Outnumbered and outgunned, they need your help. Do you have what it takes to close the stormrifts and halt the invasion of Earth? This stand-alone game is powered by Precis Intermedia's critically-acclaimed genreDiversion third edition rules, requiring only two 6-sided dice and can be played with or without miniatures.

Bold & Brave - A Heroic Resource for genreDiversion 3E (Paperback): Brett M. Bernstein Bold & Brave - A Heroic Resource for genreDiversion 3E (Paperback)
Brett M. Bernstein
R359 Discovery Miles 3 590 Ships in 10 - 15 working days

The Ultimate Superhero Add-on for genreDiversion 3E. Add a framework for heroic adventure to your genreDiversion 3E games. Portray paragons, gadgeteers, mutants, aliens, and constructs. Seek acclaim while struggling with true heroism. Use augmented abilities (extra, super, and epic scales) and special powers, while attempting to overcome limitations and weaknesses. Choose to register as a hero in Prudence City or work as a vigilante, open to legal prosecution. Smile for the camera and cause collateral damage with new exploits.

Story Engine Plus Edition - Universal Rules for Scenematic Roleplaying (Paperback): Brett M. Bernstein, Christian Aldridge Story Engine Plus Edition - Universal Rules for Scenematic Roleplaying (Paperback)
Brett M. Bernstein, Christian Aldridge
R484 Discovery Miles 4 840 Ships in 10 - 15 working days

Storytelling is one of the oldest living traditions, continuing today as theatre, literature, television and film. Roleplaying games evolved their own version of storytelling by piecing together a tale based on the outcome of dice rolls and player choices. Story Engine breathes new life into this multi-authored game format, infusing it with the fluidity of oral tradition while liberating it from the confines of turn-based mechanics. Create characters using adjectives and phrases. Like novels, the different elements of a character all contribute to the story -- even flaws and foibles. Collaborate to tell a story of the characters. Pool resources to work as a group to solve conflicts. Narrate the outcome of scenes based on success. This updated 2011 edition of the original ground-breaking Story Engine roleplaying game features: Complete rules, plus introductory Story Bones(TM) rules Optional rules for customizing the system Extensive advice on running games Three plug-ins for running different genres: Six Guns & Whiskey(TM) (Wild West), In the 'Zone(TM) (Sci-Fi), and Of Legend(TM) (Fantasy) Plug-in for use with the Maelstrom Storytelling(TM) world Two adventures

The genreDiversion Manual - The easy to learn universal tabletop roleplaying game. (Paperback): Brett M. Bernstein The genreDiversion Manual - The easy to learn universal tabletop roleplaying game. (Paperback)
Brett M. Bernstein
R498 Discovery Miles 4 980 Ships in 10 - 15 working days

Go beyond just a diversion with this revised and expanded, universal tabletop roleplaying rules manual that is more versatile, more dynamic, more heroic, and more exciting. This book provides a game system that is not only easy to learn and quick-playing, but also extremely customizable and flexible. The rules are simple, allowing you to get down to business -- playing the game -- quickly. Optional rules can either be ignored or easily implemented -- and provide a framework for building your own game elements. Consistent mechanics for characters, vehicles, and creatures avoid confusion. Built-in rules for magic, and guides for directing the game and adapting older titles expand horizons even further. If you've been looking for a tabletop roleplaying game system that you can sink your teeth into quickly and has the versatility needed for just about any setting, look no further.

Steampunk Musha - An Alternative Game Setting for Iron Gauntlets (Paperback): Alana Abbott, Brett M. Bernstein, Rick Hershey Steampunk Musha - An Alternative Game Setting for Iron Gauntlets (Paperback)
Alana Abbott, Brett M. Bernstein, Rick Hershey
R504 Discovery Miles 5 040 Ships in 10 - 15 working days

Steampunk Musha is an alternative setting for the Iron Gauntlets Roleplaying Game that features a Victoriental feudal land, torn between honoring the old traditions and embracing new technologies. It includes all new and original player races, magic, firearms, and bestiary.
From the mind of Rick Hershey.

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