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Unleash even more of your imagination... pious clerics and
resourceful pathfinders join mighty warriors, powerful wizards, and
crafty rogues. Their exploits are no longer limited to ancient
dungeons and catacombs, as they venture through the wild landscapes
of the surface, and face the crime and trade of towns.
This supplement for Ancient Odysseys: Treasure Awaits adds new
options for play, from creating new types of adventurers and
building landscapes to spending time in town and procuring goods to
tackling new spells, traps, and creatures. Go beyond the basics,
while maintaining the same fast-playing and flexible experience.
This digest-sized book requires the Treasure Awaits PDF, Boxed
Set, or Pocket Edition.
Prepare to Unleash your Imagination with Ancient Odysseys: Treasure
Awaits , an introductory fantasy roleplaying game. Assume the role
of a mighty warrior, powerful wizard, or crafty rogue and explore
the ancient dungeons, catacombs, and ruins in the Known World.
Start playing in less than 10 minutes. Two or more friends can join
your adventures-or grab all the glory for yourself. Choose which
areas to explore, choose which monsters to attack, and choose how
to dole out the treasure. Then proceed with your own adventures
into the dark and dangerous depths, exploring either random
catacombs or those you design yourself. Written for beginners, yet
perfect for veteran roleplayers in search of a fast-playing and
flexible experience. Requires one or two dice. Downloadable sheets
for characters and monsters are available at the Precis Intermedia
website (www.precisintermedia.com).
Harken back to the days of fantasy adventure.
It is an age when heroes ventured where the mass of humankind
dared not tread - into a fantastic world of arcane wizards, bold
warriors, powerful kings, and fell beasts. The voyages were
perilous, but the rewards were great. Iron Gauntlets will thrust
your heroes into epic swords and sorcery quests. Will they find
glory or treachery, triumph, or an early death?
No classes or experience levels, Iron Gauntlets keeps it simple
with consistent and flexible rules. The game is designed for people
to tinker with it--because gamers almost always do. Add your own
races and skills, or even create new magical powers.
Create a wide range of characters, from shaman and barbarian
warriors to paladins and knights. If you can imagine it, you can
create it. Unlike most other games, experience can have a direct
influence on a character's actions: expend experience at will to
increase the odds of a task or save it to raise a skill level
between game sessions.
Combine with Active Exploits Diceless Roleplaying for diceless
play. Combine with any "genreDiversion i" game or The
"genreDiversion 3E Manual" for 2d6 play.
This Classic Reprint of the Iron Gauntlets softcover includes the
sample setting of Amherth, introductory adventure, and companion
book for lots of options.
BONUS: The included Companion material expands your Iron Gauntlets
experience with new player, combat, and social conflict options, as
well as sample difficulty ratings and new storytelling advice.
New World Disorder is the easy-to-learn, miniatures-based tabletop
game that takes place in a very near and very dystopian future.
This Expanded Edition also includes rules for Cybernetics and
Zombies.
Create deadly crews of vicious characters that improve as they
accumulate experience from their firefights. Equip them from an
extensive list of weapons. Pit gangs of urban warriors against each
other, as corporate mercenaries, mob-hitmen, cannibals, and other
nasties fight for survival on the streets of this world gone wrong.
Enter the CyberZone, a prison for the hordes of
illegally-mechanized citizens that once plagued the outside world.
The residents take advantage of the power that their cybernetics
provide-from stronger limbs and better vision to mounted weapons
and subdermal armor. Embrace the metal
Instead of just facing off against competing crews, worry about a
threat worse than simple death. Lose to flesh-eating zombies and
characters rise to attack their own. Muster enough firepower to
burn them to ashes, shred them to ribbons, or blast them to
smithereens. Crews fight for survival among zombie swarms on the
streets of this world gone wrong. Prepare for the apocalypse
The Task: design a complete dungeon in one page. The Complete 2013
Collection. Includes all 72 submissions, plus the 32 winning
entries from 2010 and 2011 as a bonus. Check out the official 2013
One Page Dungeon Contest page for free downloads of the
submissions.
The Task: design a complete dungeon in one page. The Complete 2012
Collection. Includes all 106 submissions, including the 24 winning
entries. Check out the official 2012 One Page Dungeon Contest page
for free downloads of the submissions.
Pit Army against Army. You Decide the Outcome
A FISTFULL OF MINIATURES' unique combat system allows 15mm (or
25-30mm with some tweaking) figures based from other rules to be
used without modification-whether you have 100 or 10,000
miniatures. Fast-moving mechanics for beginners and veterans alike,
coupled with no paperwork while playing, allow huge battles to
reach a conclusion in 2 hours or less.
The open-ended point system allows for just about any pre-firearms
historical army to be created. Build infantries, cavalries,
chariotries, and engines. Equip them with varying grades of armor,
arms, quality of training, and leaders. Includes sample armies and
battles.
Requires two six-sided and one averaging die.
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Stormrift (Paperback)
Brett M. Bernstein, Peter C. Spahn
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R627
Discovery Miles 6 270
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Ships in 10 - 15 working days
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The alien Korr have come, crippling the once-mighty global
superpowers and leaving the Earth defenseless. Tanks have stopped
moving and planes stay grounded. Now, a horde of bioengineered,
alien war-machines sweeps across the countryside, killing
everything. But there is still hope. pockets of resistance have
begun to gather and fight the invaders. Outnumbered and outgunned,
they need your help. Do you have what it takes to close the
stormrifts and halt the invasion of Earth? This stand-alone game is
powered by Precis Intermedia's critically-acclaimed genreDiversion
third edition rules, requiring only two 6-sided dice and can be
played with or without miniatures.
The Ultimate Superhero Add-on for genreDiversion 3E. Add a
framework for heroic adventure to your genreDiversion 3E games.
Portray paragons, gadgeteers, mutants, aliens, and constructs. Seek
acclaim while struggling with true heroism. Use augmented abilities
(extra, super, and epic scales) and special powers, while
attempting to overcome limitations and weaknesses. Choose to
register as a hero in Prudence City or work as a vigilante, open to
legal prosecution. Smile for the camera and cause collateral damage
with new exploits.
Storytelling is one of the oldest living traditions, continuing
today as theatre, literature, television and film. Roleplaying
games evolved their own version of storytelling by piecing together
a tale based on the outcome of dice rolls and player choices. Story
Engine breathes new life into this multi-authored game format,
infusing it with the fluidity of oral tradition while liberating it
from the confines of turn-based mechanics. Create characters using
adjectives and phrases. Like novels, the different elements of a
character all contribute to the story -- even flaws and foibles.
Collaborate to tell a story of the characters. Pool resources to
work as a group to solve conflicts. Narrate the outcome of scenes
based on success. This updated 2011 edition of the original
ground-breaking Story Engine roleplaying game features: Complete
rules, plus introductory Story Bones(TM) rules Optional rules for
customizing the system Extensive advice on running games Three
plug-ins for running different genres: Six Guns & Whiskey(TM)
(Wild West), In the 'Zone(TM) (Sci-Fi), and Of Legend(TM) (Fantasy)
Plug-in for use with the Maelstrom Storytelling(TM) world Two
adventures
Go beyond just a diversion with this revised and expanded,
universal tabletop roleplaying rules manual that is more versatile,
more dynamic, more heroic, and more exciting. This book provides a
game system that is not only easy to learn and quick-playing, but
also extremely customizable and flexible. The rules are simple,
allowing you to get down to business -- playing the game --
quickly. Optional rules can either be ignored or easily implemented
-- and provide a framework for building your own game elements.
Consistent mechanics for characters, vehicles, and creatures avoid
confusion. Built-in rules for magic, and guides for directing the
game and adapting older titles expand horizons even further. If
you've been looking for a tabletop roleplaying game system that you
can sink your teeth into quickly and has the versatility needed for
just about any setting, look no further.
Steampunk Musha is an alternative setting for the Iron Gauntlets
Roleplaying Game that features a Victoriental feudal land, torn
between honoring the old traditions and embracing new technologies.
It includes all new and original player races, magic, firearms, and
bestiary.
From the mind of Rick Hershey.
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