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Showing 1 - 10 of 10 matches in All Departments
Focussing on occurrences of unstable vibrations, or Chatter, in machine tools, this book gives important insights into how to eliminate chatter with associated improvements in product quality, surface finish and tool wear. Covering a wide range of machining processes, including turning, drilling, milling and grinding, the author uses his research expertise and practical knowledge of vibration problems to provide solutions supported by experimental evidence of their effectiveness. In addition, this book contains links to supplementary animation programs that help readers to visualise the ideas detailed in the text. Advancing knowledge in chatter avoidance and suggesting areas for new innovations, Chatter and Machine Tools serves as a handbook for those desiring to achieve significant reductions in noise, longer tool and grinding wheel life and improved product finish.
This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds. An accompanying online resource site, www.motionresource.com, contains visual representations of the examples described in the text.
‘Be prepared to perform what you promised, Gawain; A New Year’s feast at King Arthur’s court is interrupted by the appearance of a gigantic Green Knight, resplendent on horseback. He challenges any one of Arthur’s men to behead him, provided that if he survives he can return the blow a year later. Sir Gawain accepts the challenge and decapitates the knight – but the mysterious warrior cheats death and vanishes, bearing his head with him. The following winter Gawain sets out to find the Knight in the wild Northern lands and to keep his side of the bargain. One of the great masterpieces of Middle English poetry, Sir Gawain and the Green Knight magically combines elements of fairy tale and heroic sagas with the pageantry, chivalry and courtly love of medieval Romance. Brian Stone’s evocative translation is accompanied by an introduction that examines the Romance genre, and the poem’s epic and pagan sources. This edition also includes essays discussing the central characters and themes, theories about authorship and Arthurian legends, and suggestions for further reading and notes.
Focussing on occurrences of unstable vibrations, or Chatter, in machine tools, this book gives important insights into how to eliminate chatter with associated improvements in product quality, surface finish and tool wear. Covering a wide range of machining processes, including turning, drilling, milling and grinding, the author uses his research expertise and practical knowledge of vibration problems to provide solutions supported by experimental evidence of their effectiveness. In addition, this book contains links to supplementary animation programs that help readers to visualise the ideas detailed in the text. Advancing knowledge in chatter avoidance and suggesting areas for new innovations, Chatter and Machine Tools serves as a handbook for those desiring to achieve significant reductions in noise, longer tool and grinding wheel life and improved product finish.
OOIS'95 (Object-Oriented Information Systems '95) contains contributions from leading researchers and practitioners working on object oriented technology and its application in information systems design and development. The book has a strong practical focus and contains much technical insight of particular relevance to professionals working in the field. The papers cover two main areas of the field: academic research trends into object oriented concepts and principles, and state of the art applications in industry. Among the specific topics covered are modelling, knowledgebases, software development, interface design, object databases, distributed databases, and emerging object technologies. All those working in the field of information technology will find the book a useful source of reference.
This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds. An accompanying online resource site, www.motionresource.com, contains visual representations of the examples described in the text.
This book is the first to explore the dramatic amplification of global warming underway in cities and the range of actions that individuals and governments can undertake to slow the pace of warming. A core thesis of the book is that the principal strategy currently advocated to mitigate climate change - the reduction of greenhouse gases - will not prove sufficient to measurably slow the rapid pace of warming in urban environments. Brian Stone explains the science of climate change in terms accessible to the non-scientist and with compelling anecdotes drawn from history and current events. The book is an ideal introduction to climate change and cities for students, policy makers and anyone who wishes to gain insight into an issue critical to the future of our cities and the people who live in them.
This book is the first to explore the dramatic amplification of global warming underway in cities and the range of actions that individuals and governments can undertake to slow the pace of warming. A core thesis of the book is that the principal strategy currently advocated to mitigate climate change - the reduction of greenhouse gases - will not prove sufficient to measurably slow the rapid pace of warming in urban environments. Brian Stone explains the science of climate change in terms accessible to the non-scientist and with compelling anecdotes drawn from history and current events. The book is an ideal introduction to climate change and cities for students, policy makers and anyone who wishes to gain insight into an issue critical to the future of our cities and the people who live in them.
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