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The competitiveness of organizations facing globalization,
information and communication technologies relies on strategic
issues such as reuse of knowledge from past experiences to make
higher quality decisions, deployment of innovative, fast
methodological approaches for solving problems and building
systems. Real-life systems are often multidisciplinary; their
development commands a uniform way of object modeling in order to
close the loop of various interactions crossing multiple domains.
An innovative methodology, built on UML version 2 and MDA (Model
Driven Architecture), is proposed to explain how to design
large-scale systems and make software reuse a reality, how logical
models can be built progressively and transformed into business
assets, how real time and database systems can be integrated
smoothly along a single development stream. First, the metalanguage
of UML is introduced as a lesson of rigorous and meta system
development. That helps developers to acquire a deep understanding
of meta elements of UML, rules that govern connections. Second,
thirteen UML diagrams are studied in details with short examples.
Third, fundamental modeling concepts are mapped into UML objects
and represented with diagrams that are the visual parts of any CASE
tool. Two advanced research topics beyond UML are exposed to
complement the arsenal of development tools. A state-event network
(SEN), a new diagram based on Petri net, supports dynamical studies
and refines UML behavioral diagrams before implementation. The
image attribute method is a combinatorial technique deployed to
study dynamic behavior of safety-critical systems; it takes
internal state variables of an object, makes images of surrounding
objects interacting with this central object to explain its complex
behavior and thus, automate the design of algorithms. One part of
Real-Time Object Uniform Design Methodology with UML is targeted to
be used as a basic textbook in Computer Science for teaching object
modeling, fundamental concepts learning and system designing with
thirteen UML diagrams. Another part is devoted to advanced research
topics, samples and case studies. They are must readings for any
system developer or any graduate student in any discipline that
needs materials and thoughts for future developments, the power of
object modeling packed along a serious development methodology.
This multi-function volume starts off as an ideal basic textbook
for teaching object modeling, fundamental concepts learning and
system designing with thirteen UML diagrams. But it also contains a
whole section devoted to advanced research topics, samples and case
studies. It is an essential work for any system developer or
graduate student in a discipline that requires the power of object
modeling as part of a development methodology.
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