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A Student Guide to Object-Oriented Development is an introductory
text that follows the software development process, from
requirements capture to implementation, using an object-oriented
approach. The book uses object-oriented techniques to present a
practical viewpoint on developing software, providing the reader
with a basic understanding of object-oriented concepts by
developing the subject in an uncomplicated and easy-to-follow
manner. It is based on a main worked case study for teaching
purposes, plus others with password-protected answers on the web
for use in coursework or exams. Readers can benefit from the
authors' years of teaching experience. The book outlines standard
object-oriented modelling techniques and illustrates them with a
variety of examples and exercises, using UML as the modelling
language and Java as the language of implementation. It adopts a
simple, step by step approach to object-oriented development, and
includes case studies, examples, and exercises with solutions to
consolidate learning. There are 13 chapters covering a variety of
topics such as sequence and collaboration diagrams; state diagrams;
activity diagrams; and implementation diagrams. This book is an
ideal reference for students taking undergraduate
introductory/intermediate computing and information systems
courses, as well as business studies courses and conversion
masters' programmes.
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